Since a lot of people on Gaf wanted to see a new framerate analysis of the PS4 version of The Witcher 3: Wild Hunt, we found the courage to complete the prologue for the third time. Inside you'll find the very same passages we showed yesterday on Xbox One, namely the arrival in Velen and a short stroll in the swamps. Enjoy! Update: One video added. It seems that even though the framerate is rather steady at 30 fps, the camera movement makes it look as if there is some stutter. Apparently, despite the fact that we keep turning the analog stick, the movement appears to stop regularly, causing this unpleasant impression that the game isn't smooth.
Yea that's sorta like turning up the "digital vibrance" setting in the Nvidia control panel. Without HDR we're just seeing more saturated colors. (5 Hours ago)
If it was, that would be great as there would be no need to buy a HDR TV to watch HDR content as any SDR screen would be able to show HDR the same as HDR screens. I wish it was like that though. (6 Hours ago)
Mostly what you can see is a richer color palette due to a wider color gamut and bloom/brightness. Though it's not the same, unfortunately. (6 Hours ago)
You can see it here in both the "Nano Cell" and "HDR" sections on this LG TV: [url] It's still not the same as watching in person. SDR screens can't show HDR. (6 Hours ago)
@Moonwalker: Yes, you can see a difference, but only on colors and bloom. It's the same type of thing that TV manufacturers use to describe what HDR is with images. same. (6 Hours ago)
@droezelke: Trust me though, the phone camera photos are pretty representatitve of how they look here. (11 Hours ago)
@droezelke: Yeah my bad. But i fixed it: [url] (11 Hours ago)