As the second game sent by the Xbox network, Unmechanical Extended is a cool little puzzle game in which you play as a little robot able to fly around and carry various objects (stones, beams, etc) in order to reach the exit of the underground labyrinth in which he is imprisoned. The nice atmosphere and simple gameplay mechanics are easy to get into but puzzles gradually ramp up in difficulty making for a rather engrossing experience, at least from what we've seen. Here's a few videos of the Unreal Engine 3 powered game which is also set to release on PS3, PS4, and PS Vita.
@KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (1 Hour ago)
@GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (1 Hour ago)
The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (1 Hour ago)
And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (1 Hour ago)
Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (1 Hour ago)
No they are not.. they are both RPGs and they both have isometric cameras but that's where the similarities end. (1 Hour ago)
I always confuse the PoE abbreviation with Pillars of Eternity. Are they even the same type of game? (1 Hour ago)