FIRST 10 MINUTES | PS3, Vita, PS4, Xbox One Thursday, January 22, 2015 | 8:20 PM

Unmechanical: Extended X1 videos

Unmechanical: Extended X1 videos

As the second game sent by the Xbox network, Unmechanical Extended is a cool little puzzle game in which you play as a little robot able to fly around and carry various objects (stones, beams, etc) in order to reach the exit of the underground labyrinth in which he is imprisoned. The nice atmosphere and simple gameplay mechanics are easy to get into but puzzles gradually ramp up in difficulty making for a rather engrossing experience, at least from what we've seen. Here's a few videos of the Unreal Engine 3 powered game which is also set to release on PS3, PS4, and PS Vita.

Gameplay #1
Gameplay #2
Gameplay #3
Gameplay #4

All comments

Commented on 2015-01-23 09:55:53
For some reason...i like it, despite how simple it is.
Commented on 2015-01-23 19:53:45
I like it
Commented on 2015-01-23 20:02:01 In reply to cma112087
Posted by cma112087
For some reason...i like it, despite how simple it is.
Well it's based on a 3 week demo project, and only basic unity knowledge, so it's not surprising it's simple.

The guys who made it are from the same school where i got my degree in 3D graphics, only the year after me :P
Commented on 2015-01-23 20:03:38 In reply to Megido
So when will you send us your game? :)
Commented on 2015-01-23 20:13:10
Well you can download the demo project i worked on in school, and there is a Wii game in the online shop that i've worked a bit on that you can buy, but other than that i've got little to show other than my portfolio, most of which recently got wiped in a HDD-crash :(

http://www.indiedb.com/games/ayla/downloads/ayla-d...

That's the demo project. I modeled the character and some background props, i also made the music and was working on sound effects that didn't make it in the game. The demo is a bit of a mess though, as i wanted to keep it simple and fun but the game designer students were all about making it unique and fresh. Let's just say it's fairly obvious that it's a 3 week project, lol.

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