Sega has just unveiled the release date for the Vanquish Demo: on August 31st in North America, and on September 1st in Europe, on both XBL and PSN. Till then, here are 4 new images.
LONDON AND SAN FRANCISCO (August 23rd, 2010) – SEGA® Europe Ltd. and SEGA® of America, Inc. today announced that the demo for VANQUISHTM will be available exclusively for download from Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft®, and PlayStation® Store for the PlayStation®3 computer entertainment system in North America on 31st August, across Europe on 1st September and Australia on 2nd September.
The VANQUISHTM Official Demo: Velocity Attack, allows players to choose one level from the two levels of difficulty (Casual or Normal) available. Taking on the role of Sam, a United States government agent kitted out with a futuristic ARS battle suit, players are vying for ownership of the planet’s remaining energy resources against Russia on board a huge space station. On entering the third port lobby of the space station, numerous enemy robots are being brought in by dropships. Players have an array of weaponry and upgrades at their disposal, as well as the ability to hijack “Walkers”, or use the suits unique Boost and AR mode to take down the robots. The demo climaxes with the formidable boss, Argus which you will need to use all your skills acquired throughout the demo to defeat.
VANQUISHTM is the hottest title Shinji Mikami has worked on in over 4 years, achieving high tension throughout the game and delivering a new sense of game merged shooting and action in a finely balanced manner. The game is set for release across North America on 19th October, Australia on 21st of October and across Europe on October 22nd 2010 for the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system.
... I can't even think of what they want. Maybe expecting CoH or AoE or even a Starcraft like game, but it's not even trying to be a strategy game like that. (1 Hour ago)
@rayy: I think so. If I hit on something later in the game that I haven't gotten to yet I'll let you know, but so far I don't see any control flaws. (1 Hour ago)
If you took the sword work and handling from Witcher and put it in Skyrim, you have the ultimate game in that genre. Mods made Skyrim in my opinion; vanilla was stunted outside of stealth backstabbery (1 Hour ago)
@GriftGFX: Both games in my eyes had spotty combat. I played W3 for its story and life. As for Skyrim, the vanilla version of the game felt bland without the mods. (3 Hours ago)
And I think the gameplay that is there is pretty janky and pretty shallow. (4 Hours ago)
I get that you think Skyrim is crap, but The Witcher 3 aint "a good version of Skyrim" because they have totally different goals. TW3 doesn't even attempt half the systems that Skyrim does. (4 Hours ago)
@KORNdog: Nah, that's *really* not all there is to it. You're comparing a broken apple with a poorly designed orange. (4 Hours ago)