Sega has just unveiled the release date for the Vanquish Demo: on August 31st in North America, and on September 1st in Europe, on both XBL and PSN. Till then, here are 4 new images.
LONDON AND SAN FRANCISCO (August 23rd, 2010) – SEGA® Europe Ltd. and SEGA® of America, Inc. today announced that the demo for VANQUISHTM will be available exclusively for download from Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft®, and PlayStation® Store for the PlayStation®3 computer entertainment system in North America on 31st August, across Europe on 1st September and Australia on 2nd September.
The VANQUISHTM Official Demo: Velocity Attack, allows players to choose one level from the two levels of difficulty (Casual or Normal) available. Taking on the role of Sam, a United States government agent kitted out with a futuristic ARS battle suit, players are vying for ownership of the planet’s remaining energy resources against Russia on board a huge space station. On entering the third port lobby of the space station, numerous enemy robots are being brought in by dropships. Players have an array of weaponry and upgrades at their disposal, as well as the ability to hijack “Walkers”, or use the suits unique Boost and AR mode to take down the robots. The demo climaxes with the formidable boss, Argus which you will need to use all your skills acquired throughout the demo to defeat.
VANQUISHTM is the hottest title Shinji Mikami has worked on in over 4 years, achieving high tension throughout the game and delivering a new sense of game merged shooting and action in a finely balanced manner. The game is set for release across North America on 19th October, Australia on 21st of October and across Europe on October 22nd 2010 for the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system.
I just read IGN's Sea of Thieves article and it's clear that Rare has a lot planned for this game. I just wonder if they can have all of that finished in time. (1 minute ago)
This is their plan for most of their games, if not all of their 1st party IP going forward. (7 minutes ago)
People say Gears & Halo aren't as big as they used to be, while that is true, they've traded unit sales for microtransactions which is proving very profitable for them. (8 minutes ago)
Cultivating new studios takes time. MS have only demonstrated interest in established brands. If they can drop 2.5billion on Mohjang, then it is a very deliberate decision to not open/buy new studios. (10 minutes ago)
I could be wrong on this but didn't Phil Spencer say he wanted SoT to be a long term thing? A returning franchise like Halo, Gears and Forza? (19 minutes ago)
Back in October the Rare team didn't even confirm it for this year but going by what MS said, it seems to be a 2017 title now, (20 minutes ago)
People recommended me to read this Sea of Thieves article for a while now, apparently it explains what the game will be all about. [url] (23 minutes ago)