SEGA has announced that it will bring Virtua Fighter 5 Final Showdown over the Xbox Live Arcade and Playstation Network in 2012. The game will contain 2 new fighters, new arenas and new game modes. Trailer and details inside.
SEGA Announces Virtua Fighter 5 Final Showdown for Xbox LIVE and PlayStation®Network
Definitive Version of Blockbuster Fighting Title Arriving on Consoles in Summer 2012
SAN FRANCISCO & LONDON - August 23, 2011
SEGA® of America, Inc. and SEGA® of Europe Ltd. today announced that Virtua Fighter™ 5, the latest title in its celebrated fighting franchise, will see a grand update and expansion released as a standalone title for both Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®Network. The new game, entitled Virtua Fighter™ 5 Final Showdown™, will contain a full overhaul of Virtua Fighter 5’s mechanics, balance and animations, along with new game modes, new dynamic fighting arenas, a massive collection of customizable character items and new characters added to the roster. Virtua Fighter 5 Final Showdown is expected to be available in summer 2012.
“Virtua Fighter 5 has always been an authentic arcade fighter, even when played from the comfort of a home console. And, like any proper arcade dynasty, we have continued to support, expand and tweak the game in the years since its release,” said Haruki Satomi, Vice President of Digital Business at SEGA of America. “With Virtua Fighter 5 Final Showdown, we get to bring the ultimate expression of competitive one-on-one gaming to console players in one perfect package.”
Virtua Fighter 5 Final Showdown contains the definitive version of Virtua Fighter 5, refined over the years since its original arcade debut. The new release also adds an extensive list of features never before seen on consoles. Virtua Fighter 5 Final Showdown will include:
The Perfect Fighting Experience: Virtua Fighter 5’s signature style of hand-to-hand combat, with revised mechanics, balance, timing and more, along with simplified controls for new players while retaining the depth that veterans demand
Dynamic and Interactive Arenas: Fighting areas in new shapes and sizes, including arenas with fences and walls that are different for every round – take unexpected advantage of fighters’ new wall-based moves, or break through the fences with special attacks
A Mode for Every Fight: Dominate the leaderboards with Virtua Fighter 5 Final Showdown’s extremely responsive one-on-one online battle system, widely praised for having little latency, or take on an army of opponents yourself in a new single-player mode
Customized Combatants: Enter the ring with one of 19 playable characters, including fan favorite Taka-Arashi from Virtua Fighter 3 and an all-new character, Jean Kujo, and customize them with unique costume and character items
@KORNdog: Thanks for that. him liking the game despite: "It even has its own version of Ubisoft’s weary “radio tower” mapping system that has become something of an industry joke." is VERY good news (12 minutes ago)
@MrWhite: Same here. After the many positive comments on NeoGAF and other forums I was expecting more. The gunplay and the sounds of it don't do it at all for me. Maybe just too fast paced for me. (22 minutes ago)
Yeah, wasn't a big fan of the new Doom myself. Bit of a let down. (24 minutes ago)
@alimokrane: [url] also a good read. given this is someone who didn't review far cry 4 well (a game horizon is oft compared to) (25 minutes ago)