The hack'n slash Victor Vran from Haemimont Games, which seems more interesting than its name, will receive several updates before its full launch in July. Get the rundown of it and the trailer after the jump.
Racing towards release with weekly updates!
Sofia/Munich, June 10th 2015: Victor Vran, the rising star of the action-RPG genre, is getting closer to its late-July 2015 release. Developer Haemimont Games has confirmed a regular series updates for the Early Access version of the game in the run up to launch, adding more content and many new features.
The first of this new wave of updates starts tomorrow, June 11th 2015, and here’s what you can expect from Haemimont Games in the coming weeks:
Are you a warrior or a craftsman? Create the perfect weapon, outfit and destiny card for your character by combining items in the Transmuter.
Do you need a bigger challenge? Try your skill in the new Hard Mode and complete the all new Elite Challenges available after you’ve completed the main story campaign.
Are you in for the loot? Complete Bounties and Treasure Hunts for piles of loot. These rare items can be shared with the community so keep an eye on the forums and share the Treasure Keys you find with the world – your fellow huntsmen will be grateful.
Have you perfected your skill and equipment? Test your character against other players in the PvP area for endless fun. Each frenzied round of free-for-all is only 15 minutes.
Elegant weapons for more civilized Hunters. Check out our new legendary weapons and find the one that is just right for you.
These are only a part of the exciting new features and content updates that players of Victor Vran will enjoy before the official release. There is even more to come: story cut-scenes, voiceovers, translation into multiple languages, increased max level from 20 to 50, new zones and dungeons, Steam cards and achievements.
Victor Vran will be released late-July 2015 for PC, Mac and Linux.
I have a hard time when a fat bomber rolls around on skated with a parasol cocktail in his hand, whilst doing a pseudo-philosophical monologue about life. It's neither funny or cool, it's just dumb. (2 Hours ago)
@Melmoth: Yeah, but MGS1 has a good balance, 2 and onward doesn't. IMO. (2 Hours ago)
@Megido: that's the beauty of metal gear :). the mix of realism and (wtf) fantasy (3 Hours ago)
@MikeManiac61: He sounds like he's on the toilet with a serious constipation problem :) (5 Hours ago)
Especially on MGS4, he made it sound like he had a clog of saliva in his throat. (6 Hours ago)
@Megido: I think i'm the minority on this, but the VA for Snake (forgot his name) didn't click with me. (6 Hours ago)
I ca suspend my diabelief for walking tanks and cyber ninjas. Bomb planting fatsos with rocket powered rollerblades is a step too far. (8 Hours ago)