The hack'n slash Victor Vran from Haemimont Games, which seems more interesting than its name, will receive several updates before its full launch in July. Get the rundown of it and the trailer after the jump.
Racing towards release with weekly updates!
Sofia/Munich, June 10th 2015: Victor Vran, the rising star of the action-RPG genre, is getting closer to its late-July 2015 release. Developer Haemimont Games has confirmed a regular series updates for the Early Access version of the game in the run up to launch, adding more content and many new features.
The first of this new wave of updates starts tomorrow, June 11th 2015, and here’s what you can expect from Haemimont Games in the coming weeks:
Are you a warrior or a craftsman? Create the perfect weapon, outfit and destiny card for your character by combining items in the Transmuter.
Do you need a bigger challenge? Try your skill in the new Hard Mode and complete the all new Elite Challenges available after you’ve completed the main story campaign.
Are you in for the loot? Complete Bounties and Treasure Hunts for piles of loot. These rare items can be shared with the community so keep an eye on the forums and share the Treasure Keys you find with the world – your fellow huntsmen will be grateful.
Have you perfected your skill and equipment? Test your character against other players in the PvP area for endless fun. Each frenzied round of free-for-all is only 15 minutes.
Elegant weapons for more civilized Hunters. Check out our new legendary weapons and find the one that is just right for you.
These are only a part of the exciting new features and content updates that players of Victor Vran will enjoy before the official release. There is even more to come: story cut-scenes, voiceovers, translation into multiple languages, increased max level from 20 to 50, new zones and dungeons, Steam cards and achievements.
Victor Vran will be released late-July 2015 for PC, Mac and Linux.
at least it run like a bige pile of hunking crap. 1-5fps for such a shitty looking 2D game (even if the detailed zoom-in/out 2d arte is cool) vs a 30fps LiS. comparison by my gaming toaster. (3 Hours ago)
Oxenfree is made w/ Unity, by default its shit. (3 Hours ago)
@GriftGFX: Love makes everything possible. :) (6 Hours ago)
@asdfg: No update since N:A launched on Steam. What was updated was Kaldaien's mod, which is a Steam user who made a mod/tool to fix resolution, framerate and other issues with the game. (6 Hours ago)
@KORNdog: Ironically, Oxenfree has far many more rarely used words than Life is Strange. Though the game is very good. Still, Life is Strange is eons better because it leaves a mark you never forget. (6 Hours ago)
@Sdarts: I'm not sure I buy it.. if that's Obama he got awfully pale. Plus that takes place dozens of years in the future, no? (9 Hours ago)
@Sdarts: read that they have recently released an update which ups performance a lot. (9 Hours ago)