VIDEO | X360, PS3, PC Wednesday, June 13, 2012 | 1:53 PM

BF3 Close Quarters PC videos

BF3 Close Quarters PC videos

The Close Quarters map pack is now available to all players who bought Battlefield 3 Premium, it features four new maps oriented in close combat. We therefore offer no less than six videos providing an overview of these maps and two of the new game modes ("Gum Master" and "Conquest Domination"). For non-Premium players, this pack will be available for purchase starting next week for PS3 owners, and in two weeks on PC and Xbox 360.

Scrapmetal - Conquest Domination
Operation 925 - Gun Master
Ziba Tower - Conquest Domination
Ziba Tower - Gun Master
Donya Fortress - Conquest Domination
Donya Fortress - Gun Master

All comments

Commented on 2012-06-13 14:39:43
very nice! Apparently the PC community has already unlocked 64 versions of this map, I saw a 64 player scrapland map in rotation yesterday :)
Commented on 2012-06-13 14:59:02
How come 60 fps looks alot smoother then my 100 fps? all the videos that are posted here run smooth as butter. Is it a video technique or something else?
Commented on 2012-06-13 15:18:46 In reply to hotkirby
Maybe it's the motion blur of the game, it's pretty smooth.

Or maybe it's your screen and v-sync ?
For example, I've got a 120 Hz screen, but in games when I don't play in 3D, I put the refresh rate to 60, only because sometimes when the engine of the game cannot handle 120 FPS, it drops frames, and even if it only goes down to 110 FPS, it can clearly be seen.

If you don't use v-sync and have a 60 Hz screen, try with v-sync, it will lock the game to 60 frames and look smoother than frames fluctuating arround 100.

If you have a 120 Hz screen, try 60 Hz, in my case it seams that my CPU is the culprit and makes the frams to drop to 100-110.

And if some wonders which settings I used in the game : 1920*1080, Ultra setting.
Commented on 2012-06-13 15:22:29
I think they enhanced the motion blur in the latest 2gb patch, the motion blur before the patch was vomit inducing.
Commented on 2012-06-13 15:30:23 In reply to Doom_Bringer
Posted by Doom_Bringer
very nice! Apparently the PC community has already unlocked 64 versions of this map, I saw a 64 player scrapland map in rotation yesterday :)
64 players on these maps is kinda dumb. 16 and 32 are both very fun though.
Commented on 2012-06-13 15:40:15 In reply to GriftGFX
Posted by GriftGFX
64 players on these maps is kinda dumb. 16 and 32 are both very fun though.
makes sense hahaha
Commented on 2012-06-13 15:53:13
I think we were near 60 players in the Gun Master in Operation 925 video.

During some games with 24-32 players, sometimes I could run more than 1 minute looking for ennemies (can be seen in the Gun Master Fortress video), but it still makes a quite good preview of the map's design :)
Commented on 2012-06-13 16:15:43
Looks like a complete clusterfuck. Not sure if I like this or not.
Commented on 2012-06-13 16:24:46 In reply to MrWhite
Posted by MrWhite
Looks like a complete clusterfuck. Not sure if I like this or not.
Conquest Domination w/ 32 players is actually much less of a clusterfuck than I had imagined.
Commented on 2012-06-13 18:22:58
LOL @ People bunny hopping about, that's one issue i dont miss from PC gaming.
Commented on 2012-06-13 23:29:18
I think it works pretty well, but not with 64 players, because then it's just a clusterfuck. With 32 players the maps feel right, although there are some strange design decissions, like rooms with only 1 door, which are totally useless.
Also, the destruction shown in the trailer, is not representative for the map pack at all. It's a lot like COD, run and gun, but at the same time it feels much better and honest. No stupid perks, kill streaks and so one. Just team vs team combat at high speed. But i have the impression that it's still in beta for pc, as there is lag, which i believe is server based. By the time it will be available for non premium players (which have no advantage gameplay wise), i hope that the lag is fixed.
Commented on 2012-06-13 23:33:53 In reply to droezelke
Posted by droezelke
I think it works pretty well, but not with 64 players, because then it's just a clusterfuck. With 32 players the maps feel right, although there are some strange design decissions, like rooms with only 1 door, which are totally useless.
Also, the destruction shown in the trailer, is not representative for the map pack at all. It's a lot like COD, run and gun, but at the same time it feels much better and honest. No stupid perks, kill streaks and so one. Just team vs team combat at high speed. But i have the impression that it's still in beta for pc, as there is lag, which i believe is server based. By the time it will be available for non premium players (which have no advantage gameplay wise), i hope that the lag is fixed.
Can't say I've experienced much server lag.. at least out of the ordinary.
Commented on 2012-06-14 15:05:27
I'll probably only play 64 player matches on these maps, simply love the chaotic nature of 64 player conquest on Operation Metro so these maps will be a treat^^
Commented on 2012-06-15 09:57:24 In reply to Woah
Posted by Woah
I'll probably only play 64 player matches on these maps, simply love the chaotic nature of 64 player conquest on Operation Metro so these maps will be a treat^^
Agreed.
Commented on 2012-06-15 11:00:58 In reply to Woah
Posted by Woah
I'll probably only play 64 player matches on these maps, simply love the chaotic nature of 64 player conquest on Operation Metro so these maps will be a treat^^
It's different from metro gamestyle. You don't have choke points like in metro, so it's run and gun but at very high speed and you don't live very long in 64 player matches. Most of the time you will get killed by someone you didn't even see because you were shooting at 3 other people :-). 32 is pleasant and fun and still chaotic, but less.
Commented on 2012-06-15 11:04:38 In reply to droezelke
Posted by droezelke
It's different from metro gamestyle. You don't have choke points like in metro, so it's run and gun but at very high speed and you don't live very long in 64 player matches. Most of the time you will get killed by someone you didn't even see because you were shooting at 3 other people :-). 32 is pleasant and fun and still chaotic, but less.
I agree, but I also Metro 64 is garbage so maybe he'll like it :P

I'd go so far as to say 16 is the sweet spot for this. I can't see myself staying on it for too long, mostly because I hate random spawns, but it's a good diversion. It's fun stuff.
Commented on 2012-06-16 02:39:23
Is the player in these video's using a controller? The movements of his aim makes me think so.. Would be strange on a PC, but possible..

Anyway, learn to aim faster and higher, go for headshots.. Aiming like that in more hardcore PC FPS games like CS etc you would not stand a chance..
Commented on 2012-06-16 05:25:28 In reply to Inflatable
Yep I was using a controller, and sorry if my aiming was hesitating, I did not play BF3 on PC since monthes, so I had to learn back how to aim without assist (the aiming does not slow down on enemies like on consoles).

I really suck at mouse and keyboard, but now that I play a lot since a few days, my aiming is back, I aim to the head faster and I can now be in the top of games scores most of the time, I even finished second in a Gun Master game with 48 players, my team mate finished first, playing with a pad too :D

But thanks for the advices.
Commented on 2012-06-16 07:00:10
What's a gamepad and why w ould you do that to yourself? :P
Commented on 2012-06-16 13:29:50 In reply to GriftGFX
About 10-12 years ago I only played FPS on PC with keyboard and mouse, but since the Xbox and Halo 1 came out it's been different, I now play FPS mostly on consoles, but for some games (BF3, MP3, ...) I play on PC.

I tried to get back to keyboard and mouse, but it's worse than playing with my Xbox 360 pad, and I don't like the feeling of playing with keyboard and mouse. And in BF3 it's much more easier to control vehicles :D

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