After two episodes of Test Drive Unlimited, the franchise is literally back on track with Test Drive : Ferrari Racing Legends, an episode developed by Slightly Mad Studios, famous for the Shift series, and of course, their current ongoing project, Project CARS. No more open roads to cruise on, this new opus is only about racing on 39 tracks (in 16 different locations). The driving sensations are very similar to those of Shift 1 and 2, so they're pretty good overall despite the cars' tendency to drift, but the main problem is that the game is incredibly difficult. Very early on, you'll find yourself stuck, not being able to reach the finish line in time, even in easy mode. As you can't move on to the next challenge without completing the one before, it makes progressing into the game very frustrating, unless you stick to the first part of the career (1947-1973).
@rayy: Playing in my prefered viewpoint make it more fun for *me* - remember this is me and my opinion. (8 minutes ago)
problem with such platforms is they will only work with software where they can extract motion data, and having no standards there, they have build support for each individual game. (2 Hours ago)
@MrWhite: gotta untwist those cords (2 Hours ago)
What I want to know is, what if the game glitches? (3 Hours ago)
It's a strange thing. I reckon being tossed around physically like that would help with certain sims, though. If not, yeah, you're projectile vomiting all over the gaff. LOL that would be hilarious. (3 Hours ago)
@MrWhite: I mean, part of the problem I've experienced is when you move without moving. I can feel my head go "Whoa! What's going on here?! I didn't send the signal to move!" (3 Hours ago)
@GriftGFX: Locomotion. Wouldn't that help making your mind believe what its seeing a bit more for motion sickness? (3 Hours ago)