Warhorse Studios has announced Kingdom Come: Deliverance, a realistic open-world RPG powered by CryEngine. This means no mythological monsters, magic or dragons. Set in the Holy Roman Empire during the late Middle Ages, the game is inspired by historically authentic themes. Large scale battles, horseback combat and fighting techniques are period-accurate says the developer. The studio is 18 months old and composed of veterans who worked on Mafia and Arma games among other things. They've been hard at work to find a publisher so let's hope the game will be out as they expect in 2015 for PC and new gen consoles. More details coming in January.
Warhorse Studios Brings the Open World to the Old World with
Kingdom Come: Deliverance
Sandbox Action RPG Set to Go Medieval on PC and Next-Gen Systems in 2015
Prague, Czech Republic – December 19, 2013 – Nearly 18 months after its inception, independent, Czech, video game development house Warhorse Studios today announced details of its debut title, Kingdom Come: Deliverance. Coming to PC and next-gen consoles in 2015, the game is an open world, action-adventure, role-playing game featuring blockbuster production values, a nonlinear story and revolutionary, first-person melee combat.
Leveraging decades of combined experience in AAA game development, including titles in the Mafia, Crysis, ArmA and Operation Flashpoint franchises, the creative talent powering Warhorse Studios is well-versed in pushing the boundaries of RPG storytelling in sprawling, immersive environments. “The team’s ambition for Kingdom Come: Deliverance is growing this ever-maturing sandbox genre in a believable, real-world context and scope,” remarked studio Creative Director Dan Vávra. “To that end, we’re harnessing CryENGINE®3, nonlinear narrative, varied freedom in character progression, and a consequence-laden living world in ways that have never been possible until now.”
Rooted within the Holy Roman Empire during the late Middle Ages, Kingdom Come: Deliverance promises a first-person seat to a harsh and brutal power struggle for the throne. As players traverse expansive, strikingly detailed locales, they’ll grapple with a range of period-accurate fighting techniques, horseback combat, open-field sieges, and large-scale battles, all while developing relationships and a reputation that will inform the greater story. Kingdom Come: Deliverance promises no magic, high fantasy or mythical overtones - it draws its inspiration instead from historically authentic characters, themes, and warfare.
Further details for Kingdom Come: Deliverance will be released on January 20, 2014. Get the latest news on the game from its Facebook page (www.facebook.com/kingdomcomerpg) and official site (www.kingdomcomerpg.com). Follow Warhorse on Facebook (www.facebook.com/WarhorseStudios) or Twitter (@WarhorseStudios) to get studio news.
The duel mode in Quake Champions is like.. King of Fighters. (13 minutes ago)
Going to pick up Puyo Puyo Tetris and Binding of Isaac next. Then Mario Kart. Maybe Splatoon 2. (7 Hours ago)
Yeah, I'll be bolloxed if I'm hunting for 800 koroks or whatever it is. At least the shrines offer a decentish reward. (8 Hours ago)
I doubt I'll try to 100% Zelda, but I can already tell that it's a very big game. (9 Hours ago)
@Moonwalker: One for my desk and one for my livingroom. It would also be convenient to have a portable dongle. Part of the beauty of the device is portability. (9 Hours ago)
Doing it that way before going to Ganon should take you in the region of about 100 hours, minimum. I only just finished the game 3 days ago. Nearly 8 weeks of hammering the game. (10 Hours ago)
@GriftGFX:Zelda will keep you occupied for a brave while. If, you're like myself, you'll want to take in everything Hyrule has to offer by exploring everything (10 Hours ago)