The PC version of Watch_Dogs may have a bunch of performance issues, but it's still quite impressive to see the work Ubisoft Montreal has achieved when creating a believable world with great lighting effects. Here is a short Gamersyde timelapse with all options set on ultra, except for the textures which we chose to leave on high.
@GriftGFX: the doom and gloom is for the gamer today. (5 Hours ago)
@droezelke: I stopped mid way through the season 2! (11 Hours ago)
I'm already not playing Battlefield because I'm not crazy with what DICE is doing with it. They've got a lot of work to do. (12 Hours ago)
EA is far from out of the woods, but I don't think this is the steep downhill incline you imagine for the industry. I'm not buying the doom and gloom. (12 Hours ago)
If they can develop revenue streams that don't negatively impact the user experience.. most will try. (12 Hours ago)
And while publishers may want to pursue service models, there are relatively good ways of handling that. Add to this the fact that most developers don't really want to ruin their games. (12 Hours ago)
EA is already dropping the ball all over the place. But people are reacting to it, more than ever. (12 Hours ago)