GSY PREVIEW | X360, PS3, PC, PS4, Xbox One Tuesday, October 14, 2014 | 6:00 PM

We previewed Far Cry 4

We previewed Far Cry 4

Last week we got a chance to play Far Cry 4 for about four hours and to try both solo and co-op modes. Nice surprise when we got to the Parisian bar where the event was taking place, Ubisoft had made arrangements so we could use their capturing devices to bring back our own direct feed gameplay footage. Don't expect Gamersyde quality here as compression is pretty visible, but it's still nice to watch. Our full preview is on the French side but we've translated the conclusion for you guys.
Note: Preview videos were all captured on PS4.
Update: New official trailer 'Survive Kyrat' added.


Impressions


Far Cry 3 dared to make the proper changes to the series after a disappointing sequel to Crytek's game so it is no wonder to see that Far Cry 4 has been developed along the same lines. The game's structure hasn't changed much, with multiple sidequests that allow you to upgrade your gear and character, communication towers to hack and vehicles to drive, but the change of scenery makes it quite an appealing game to play in the end. Technically, the PS4 version is much more detailed than Far Cry 3 was on PC back then, with impressive lighting that makes the previous episode look rather bland in comparison. The mix between stealth and action still works very well despite a few AI issues we witnessed at times. The addition of a co-op mode is quite enjoyable, though we'll need to play a bit more to say if it has a true potential. That being said, being able to discover such a massive and gorgeous environment with a friend is not something we can say no to. The few new features (rock climbing, the Shangri-La world, elephant-riding, etc.) will hopefully be well implemented in the single player campaign so it becomes even more memorable than Far Cry 3's storyline. We have high expectations on the game's plot and we trruly hope it won't disappoint. Far Cry 4 may not be as surprising as the previous opus, it may look a little bit too familiar at times, but it should be quite a ride when it's released in November. Before you can book your ticket to Kyrat though, we'll need to see what the final game can really deliver. It should be soon enough, so stay tuned.

Outpost frenzy
Action
Secrets & Towers
Stealth
Choices
Environments
Wildlife
Cutscenes
Vehicles
Co-op
Survive Kyrat
Survive Kyrat (FR)

All comments

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Commented on 2014-10-14 18:01:15
Thanks a lot! You guys are the best!!! ^__^
Commented on 2014-10-14 19:43:15
Thank you so much for the coverage i really loved this game so much cos of your videos.
Commented on 2014-10-14 21:10:15
Take you mean literally captured via the ps4 as reason why it looks so crappy?

Still not sure about this game...AI always looks like it could do with a bit more work
Commented on 2014-10-14 21:15:31 In reply to bleachedsmiles
No there was a USB capturing device.
Commented on 2014-10-14 22:02:18
did you guys actually see the ps4? AA quality looks pretty good.
Commented on 2014-10-14 22:14:37
Looks like they did not change much besides the map. But maybe that is a good thing.
If it runs as well as FC3 on PC it is surely worth buying!
Commented on 2014-10-14 22:42:28
Looks just like more Far Cry 3, which isn't necessarily a bad thing, but I am just not dying to play it. I'll wait till it's cheaper.
Commented on 2014-10-14 22:42:36 In reply to icecold1983
Yes we did.
Commented on 2014-10-14 23:02:26
ok some people must be seeing things, this looks no where like farcry 3 theres plenty in these vids you cant do in part 3, yes it is similar but then every sequel to a game is the same lol

even with the crappy quality capture this game still looks excellent to me so can not wait to get the final thing
Commented on 2014-10-14 23:04:46
Commented on 2014-10-14 23:49:20
Oh my God, the draw distance is terrible, LoDs of every object are changing right before our eyes (e.g. helicopter scene). And this goes for SSAO as well, which is drawn 20 meters in front of us (e.g. monastery scene).
I love the overall graphics, but that looks terrible. And the sad thing is, the PC version will have the same problem, because it is being ported by that awful Ukrainian studio, who have no idea what the word "optimize" means. A pity.
Commented on 2014-10-14 23:57:31
I really hope that the PC version is well optimised. But I'm worried about that. It does look fantastic on PS4, but I'm really bad at fps on console. I just can't get used to it. I need a mouse and keyboard without mouse smoothing. Let's hope for the best.
Commented on 2014-10-15 01:10:09
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2014-10-15 01:20:36 In reply to THU31
Posted by THU31
Oh my God, the draw distance is terrible, LoDs of every object are changing right before our eyes (e.g. helicopter scene). And this goes for SSAO as well, which is drawn 20 meters in front of us (e.g. monastery scene).
I love the overall graphics, but that looks terrible. And the sad thing is, the PC version will have the same problem, because it is being ported by that awful Ukrainian studio, who have no idea what the word "optimize" means. A pity.
i think it looks pretty good for a cross gen game. there no better looking cross gen game IMO.
Commented on 2014-10-15 02:51:20
Game looks great, I do see what you mean in the preview by it seeming a bit too familiar. Lets hope they mix things up in the final game, add more game play mechanics. For example the player has a camera, why not have a photo mode for experience points or have some sort of propaganda mode or something. Im still looking forward to this though, no doubt.

Previous comments: Of course the PC version will look the best, that's common sense. I don't see why the hate for the console version.
Commented on 2014-10-15 04:11:09
After watch dog and ACU, i find it's hard to trust ubi anymore
Commented on 2014-10-15 08:11:21
I pretty much hated Far Cry 3 but man these graphics... I'm tempted to at least try it
Commented on 2014-10-15 08:59:49 In reply to Xiong_Warriorzz
Jealousy and stupidity.
Commented on 2014-10-15 09:33:05 In reply to Driftwood
Posted by Driftwood
Jealousy and stupidity.
Add bigotry and we have an understanding ;)
Commented on 2014-10-15 10:30:58
The technique they're using for the transparency of the leaves, and how the shade of color darkens with each layer of leaves light passes through is very...VERY impressive.

The pine trees are among the most realistically modeled and textured, not to mention with the spectacular rendering and shader caapabilities....yeah, i definitely love seeing top notch graphical effects in AAA titles. Hopefully the PC version is optimized, and has even more fluff than what is shown here.
Commented on 2014-10-15 12:58:17
So does this have a real co op experience? Not just killing waves of enemies?
Commented on 2014-10-15 13:00:35 In reply to spacemanjupiter
The single player missions are not available in co-op but all the rest of the open world activities are (hunting, outposts, fortresses, exploration, etc.).
Commented on 2014-10-15 14:00:39 In reply to yippee123
Posted by yippee123
After watch dog and ACU, i find it's hard to trust ubi anymore
Well this is a direct PS4 capture. WD only showed of bullshots until release.
Big difference, what you see is what you get this time.
Also you don't need to trust them: Just wait for some reviews instead of pre-ordering
Commented on 2014-10-16 14:02:17 In reply to lilmarkuk
Posted by lilmarkuk
ok some people must be seeing things, this looks no where like farcry 3 theres plenty in these vids you cant do in part 3, yes it is similar but then every sequel to a game is the same lol

even with the crappy quality capture this game still looks excellent to me so can not wait to get the final thing
Well in terms of game design & aesthetics it looks to be very much like Far Cry 3. I find it hard to understand how you can't see that.

Obviously there are new things in there, but nothing drastic. It looks to be a great sequel, but, despite really enjoying Far Cry 3, I am not dying to play more.
Commented on 2014-10-16 15:04:14
Were these gameplay captures encoded with lower quality than usual? It looks like that to me. It's probably because of the filesize and the codec-nightmare that is lush vegetation and fast movements, and it's still better than what other sites put out, but I'd like to see some with even less artifacts. Here's an example:
http://www.gamersyde.com/pop_images_far_cry_4-2659...
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