Last week, the premiere of Beyond: Two Souls, Quantic Dream's latest title, took place in Paris, something which doesn't happen much in the video game industry. David Cage and his team were accompanied by Ellen Page and Willem Dafoe and it was a pretty great evening. A day before the official release of the game, it is now time to find out what Gamersyde thought about it, in the translated verdict of our review.
When all is said and done, Beyond: Two Souls is for us a case of love at first sight, no less. As subjective as it may be, David Cage's new game is clearly among the best experiences we've had this generation, giving the Playstation 3 another jewel for the players to cherish. As imperfect as the game is, it does everything so much better than Heavy Rain that those of you who enjoyed Quantic Dream's previous title should be pretty happy. Whether in terms of storytelling, plot, graphics (we've never seen in-game characters who look so real before) or even gameplay mechanics, Beyond improves over everything the studio has ever done before. There are obviously some flaws, which we've chosen not to mention as they were very minor to us, but at the end of the day, the time we have spent with Jodie Holmes will remain in our memory for a long time, if not forever. Some hardcore gamers probably won't embrace Cage's vision, which we think is normal considering that appealing to everyone is close to impossible these days - after all, not all gamers like car racing titles or RTS, however good they may be. That being said, if you have an open mind and accept to embark upon Jodie's journey, there is little chance you will be disappointed by what Beyond has to offer. Take your time, let yourself be carried away and overwhelmed by your emotions. Quantic Dream's new creation is about the choices you make, the paths you take, and they will differ from your friends' on a more or less important level. To sum up, Beyond is another proof that the legacy the PS3 is leaving to its little sister is of great value and it holds the promise of even richer tomorrows in terms of gaming experiences. What more could we possibly ask for?
• For obvious reasons, Beyond is a game better played than watched, so although none of videos will spoil you anything, we believe that they can never convey the right sense of involvement. We still wanted to show you a few extracts because we wanted you to realize the amount of work that has been achieved here. It is however quite obvious that it is best not to watch so you can experience everything as a player - and actor -, and not just as a mere spectator.
But Malaga was great. Loved the weather, the hills and mountains. We went to the sea, a zoo, cable car up a mountain and last but not least visited their red light district too, haha. (3 Hours ago)
And it was quite a sight to eventually be above the clouds or see nothing but clouds or sky and no land below you, lovely. (3 Hours ago)
@asdfg: @asdfg: Great. A very nice experience and not scary or whatsoever at all. Quite awesome to see how you lift off and before you know it Amsterdam / Malaga was waaaaaay down below. (3 Hours ago)
@Moonwalker: how was it to go on an airplane for the first time? (3 Hours ago)
Back in Holland after my vacation in Malaga, Spain. Two more hours by train and then I'm home. Spain was fucking awesome. (4 Hours ago)
I'd probably be more excited by the prospect of a 3D World port than Odyssey tbh. (6 Hours ago)