Castle of Illusion came out about a month ago and we didn't really have time to talk about it. Well, that's not the only reason why we had to wait actually. The PC version was frame-locked at 30 fps when the game was released so we decided we wouldn't capture any gameplay footage until someone found a way to unlock it. It eventually happened but then we got so busy with the new releases that we couldn't take care of it before today. Hopefully, you'll forgive the long delay and enjoy our 1080p/60fps videos.
Castle of Illusion's main problem is that it is too short, even though this new edition of the all time classic is a bit longer than the original. Length aside, the developers of Sega Australia have really pulled it off, although the PC port is strangely locked at 30 fps - which can however be arranged by using a tweaked exe of the game. You can tell these guys are real fans of the Genesis title and that's clearly why it hasn't lost the magic of the original game. That being said, only you can decide whether or not it deserves its price tag. Some will probably think nostalgia is worth a few bucks, others will claim it's too much for 2 to 3 hours of gameplay. As for us, we had great fun playing Castle of Illusion and we were happy to see that it clearly did not sully the good name of its ancestor, quite the contrary.
@Tiz: Agree. People want to punish others well implement methods because of EA stupidity. (34 minutes ago)
EA lost their minds and went full greed. $60 buy-in with P2W microtransactions, and an unholy grind? I'm not surprised by the pushback but it's impossible to tar everything with the same brush. (39 minutes ago)
If you don't have the time but want the stuff, then you pay. If you do have the time and want the stuff, then you grind. (42 minutes ago)
I think this whole thing is being blown out of proportion. EA over-stepped with BF2, but the method to unlocking stuff in most games is fine based on a time vs money scenario. (43 minutes ago)
This is a stupid move by ESA. They are now distancing themselves more and more from their customers. They are spitting in their faces. Apparently the signal to EA wasn't clear enough. (1 Hour ago)
And now Australia sees lootboxes as gambling. You know who doesn't? ESA, the entertainment software association which is EA, Activision, Ubisoft, Sony, Nintendo, MS... (1 Hour ago)
@crookedmind: what? How did you come to that conclusion? (3 Hours ago)