Castle of Illusion came out about a month ago and we didn't really have time to talk about it. Well, that's not the only reason why we had to wait actually. The PC version was frame-locked at 30 fps when the game was released so we decided we wouldn't capture any gameplay footage until someone found a way to unlock it. It eventually happened but then we got so busy with the new releases that we couldn't take care of it before today. Hopefully, you'll forgive the long delay and enjoy our 1080p/60fps videos.
Castle of Illusion's main problem is that it is too short, even though this new edition of the all time classic is a bit longer than the original. Length aside, the developers of Sega Australia have really pulled it off, although the PC port is strangely locked at 30 fps - which can however be arranged by using a tweaked exe of the game. You can tell these guys are real fans of the Genesis title and that's clearly why it hasn't lost the magic of the original game. That being said, only you can decide whether or not it deserves its price tag. Some will probably think nostalgia is worth a few bucks, others will claim it's too much for 2 to 3 hours of gameplay. As for us, we had great fun playing Castle of Illusion and we were happy to see that it clearly did not sully the good name of its ancestor, quite the contrary.
so it retained the photorealism of filmed footage, but you could still lean in and around and everything would shift with perspective. (49 minutes ago)
@KORNdog: I saw a few recent 360 cameras being advertised as VR cameras and they're 2D. I think 360 video is pretty cool in general though. (50 minutes ago)
sony did quite a cool thing with a violin solo guy where they filmed it all with 3D cameras. but then converted all the elements into a 3D scene running in unity. (50 minutes ago)
I can kinda imagine VR in something like Battlefield being pretty incredible too but I'm not sure how well that would work with most people's stomachs. (51 minutes ago)
@GriftGFX: yeah, i can't say i've seen any though. even the stuff on youtube is stereoscopic. it just requires a fixed head position. no leaning forward etc. (52 minutes ago)
it can even stay third person, seeing as bound and the playroom VR platformer work really well. apparently FROM are making something for VR now though. i'm hoping for a new kings field. (53 minutes ago)
Getting annoyed at people marketing 2D 360 video as "VR" though.. that's not good enough. It's cool, but it's not good enough. (54 minutes ago)