GSY REVIEW | PC, PS4, Xbox One Saturday, August 20, 2016 | 3:25 PM

We reviewed DE Mankind Divided

We reviewed DE Mankind Divided

Just five years ago, Eidos Montreal managed to overcome expectations with its reboot of the Deus Ex franchise – a feat even the series creator, Warren Spector, struggled with in 2003's Deus Ex: Invisible War (PC and Xbox). After reuniting fans with series in Human Revolution, the Montreal studio and lead character Adam Jensen are back with Deus Ex: Mankind Divided and it's time to share our verdict with you.
Note: No videos were allowed before the game's release, but direct feed footage will be up on Tuesday. Unless something catches fire again, we should be live in the evening that very same day.


Even if it isn't quite perfect yet, Mankind Divided surpasses its predecessor in all key areas while maintaining the same lofty goals. It won't convince those who didn't enjoy the last game, but if you were a fan of Adam Jenson's previous adventure, you won't want to miss the sequel. With its new graphics engine capable of fleshing out the original visual design, Eidos Montreal has crafted a more beautiful game. It's a more playable, visually rich game overall that only falls short with its somewhat truncated ending - something which simply left us wanting more, as most questions are still left unanswered at the end. The wait for a sequel will certainly be difficult. Hopefully Square-Enix doesn't get any ideas of using the season pass to expand on the narrative, however.

On the plus side

+ The full freedom of the Deus Ex experience
+ Multiple paths galore
+ Perfect artistic design
+ Golem
+ Both the frontal and stealth approach work well
+ The choices
+ The desire to discover the ins and outs of the story
+ The involved side quests
+ Very lengthy game with new game + and Breach modes
+ An immersive soundtrack
+ AI can sometimes surprise in a good way
+ Desperate Measures takes place in a new environment
+ The controller is used to capacity with shortcut keys even

On the downside

- Not always as pretty as we'd like
- Faces are often rigid and missing detail
- Uneven voice acting
- Performance issues in DirectX 12 mode
- AI's lack of responsiveness and initiative
- Only one city hub (Prague)
- A sometimes old school feel that won't please everyone
- Not a satisfying ending by any means

All comments

Commented on 2016-08-20 16:02:29
Thanks for the review. Given you mention the lack of satisfying ending twice in the Downside list, it sounds demoralizing.
Commented on 2016-08-20 16:04:47
I guess it's because I'm still not over Soul reaver's ending, so I'm not too happy. :)

I took one away though, it wasn't necessary and I probably was too tired to realize I had written it twice.

By the way, as usual, the full review is on the French side only. Sorry about that, but I really didn't have the time to translate it.
Commented on 2016-08-20 16:13:39
aren't there 2 hubs?
Commented on 2016-08-20 16:20:01 In reply to kmetek
No, one.
Commented on 2016-08-20 16:25:32
Do patreon supporters get translated reviews?
Commented on 2016-08-20 16:30:23 In reply to KORNdog
Posted by KORNdog
Do patreon supporters get translated reviews?
Nope, because as long as I have a family life and a day job, there's no way I can find the time to translate everything.

Now if someone is willing to pay a million dollar a month, maybe we can start talking about it. :)
Commented on 2016-08-20 16:51:32 In reply to Driftwood
Posted by Driftwood
Nope, because as long as I have a family life and a day job, there's no way I can find the time to translate everything.
You know, you can always ditch one of those... :P

Joking aside, thanks for the review and from someone who loved Human Revolution, Mankind Divided is mostly everything I wanted to hear from a sequel - minus the ending with unanswered questions and only one hub area.

Though, it's good to mention that Human Revolution had 2-4 endings which did leave the biggest questions unanswered as well, and they were great imho. Hopefully Mankind Divided does answer most of those questions throughout the story and asks new questions, rather than leaving the same questions from Human Revolution still unanswered.

I have Human Revolution's soundtrack and listen to it a lot ever since the game's release and it's one of the best soundtracks of any entertainment product (games, movies, animes, etc.).

Every time I listen to it, all the feelings and emotions I felt at the time I played it come back to me, both from the game and from real life, a torrent of sensations that makes me remember that Human Revolution's world was a place I lived in, not a place in a game.

Aside from Huber from Easy Allies/GameTrailers, who also felt the same. I have no idea if other people felt it, but when I think of Human Revolution's world, it feels like a place I lived in for a few months. Which in a sense is the "perfect form" of immersion anyone can ever hope for and that VR/AR are trying so hard to achieve. Human Revolution did so - for Huber and me - with no VR/AR and that's an accomplishment that is rarely ever achieved.

Do you feel Mankind Divided's soundtrack is as memorable as Human Revolution's soundtrack?

And what about Mankind Divided's world, does it feel "real/alive" as Human Revolution's world?
Commented on 2016-08-20 16:56:17 In reply to Sdarts
Personally I didn't find the soundtrack as memorable no. It's good and immersive, but I don't think I would really recognize a specific track. Maybe that's just me though.

The world feels alive alright, there are people in the streets of Prague. That being said, Prague is a bit like City 17 or Dishonored's Dunwall in that it feels a bit like a movie set if you see what I mean.
Commented on 2016-08-20 17:03:24 In reply to Driftwood
Not sure I understand what you meant, but I didn't find Dishonored's Dunwall particularly interesting, and Half-Life's City 17 was kind dead imho. Hopefully, you're wrong on this. lol

But either way, it's only 3 days away and then I will experience it for myself.
Commented on 2016-08-20 17:13:06 In reply to Sdarts
I don't mean in terms of life, more in terms of believable place. I guess that's because DE is not open world. If you enjoyed Detroit in the first one, you'll love Prague don't worry.
Commented on 2016-08-20 18:49:03
"- Performance issues in DirectX 12 mode "
DirectX 12 shouldn't be in the game until early September, anyway, according to official statement. They delayed it to fix something.

- Only one city hub (Prague)
Oh f###, are you serious? That's one big letdown.
Commented on 2016-08-20 18:52:04 In reply to MinorDespera
- I'm not surprised but I didn't know they had announced it.

- I can understand your disappointment, but you'll still get to travel in different countries (though for the last one, you'll be in a building).
Commented on 2016-08-20 19:03:06
i bed there will be another city in dlc.
Commented on 2016-08-20 20:34:57
Devs seriously need to work more on Ai. I saw some footage of the game and enemies just stand out in the open and keep shooting and reloading like idiots. I guess it must really hard program realist behaviors and to balance smart Ai with fun game design but still devs need to do better than this. Even some of the best studios in the world still can't pull it off which is really disappointing
Commented on 2016-08-20 21:51:03
what about translating reviews? I also have to work but wouldn't mind translating reviews french > english if I can get my hands on a spare beer / game key every now and then :)
Commented on 2016-08-21 18:24:09
I did not understand if this game has more than 1 ending.
Also, looking at the (apparently) unsatisfying ending, maybe the rumors about Square-Enix cutting resources to many of his games (hitman with episodic delivery, now Deus Ex with cut ending and -maybe- content) for the fear of the console market failing, weren't completely untrue.
I think I'll wait for an eventual GOTY before getting this, maybe they'll finish the story in the game by then.
Commented on 2016-09-11 22:28:50
Refunded on Steam due to a crash (which to be fair they fixed like a day later) but I'm glad I had that crash as after storm settled, it seems it is a very underwhelming game. This series has one of the best concepts, damn shame seeing it go to waste.

I will wait for the goty edition + steam sale combo.

About the game

What's up?
  • Melmoth
    Melmoth This is the closes (setting) i've seen to my old fav. Irem's Ninja Spirit that i've seen. Feudal japan mixed with From's superb bosses also makes me think about Madhouse's Ninja Scroll. (1 Hour ago)
  • Melmoth
    Melmoth only played the first area (after the prologue), and it's more openworld-ish than the other From games. very vertical , and wider play area. (1 Hour ago)
  • Melmoth
    Melmoth @asdfg: The first miniboss felt like something they put in there to tell soulspeople that "don't play it like it's souls". i got whooped seriously when i tried to dodge the guy,. (1 Hour ago)
  • asdfg
    asdfg @nostradamus: yeah they can be a real pain. Finally starting to get the hang of the parrying. Are you liking it so far nos? (3 Hours ago)
  • nostradamus
    nostradamus @asdfg: beware cocks & monkeys. (5 Hours ago)
  • asdfg
    asdfg My brain is sometimes forgetting it's playing Sekiro and not Bloodborne... Loving it so far. (5 Hours ago)
  • Loakum
    Loakum Devil May Cry 5's Nico is such waifu material! (9 Hours ago)
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
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