GSY REVIEW | PS3, PS4 Tuesday, November 25, 2014 | 12:50 PM

We reviewed LittleBigPlanet 3

We reviewed LittleBigPlanet 3

As the final exclusive in Sony’s 2014 PS4 line-up, LittleBigPlanet 3 is a bit of an outsider. After all, the series has never really managed to hit it big with with the PlayStation audience at large. Yet with its beautiful artistically original universe we can’t help but feel a bit of disappointment that it never managed to join the likes of Naughty Dogs and Sony Santa Monica’s worlds. Despite that, there’s no denying its irresistible charm, unique universe, unforgettable music, and impressive level creation suite. Left in the hands of Sumo Digital (Virtua Tennis, Sonic and All-Stars Racing and even Forza Horizon 2 on Xbox 360), this third episode hits both the PS3 and PS4 at the same time but does it have enough to convince those still reluctant to jump in? Hopefully we can help with our videos and verdict!





Verdict


Without its technical hitches and bugs LittleBigPlanet 3 would probably stand as the best release in the series to date. It’s a more dynamic game with loads of already available user made content contrasted against a rather short - though still fun - adventure. New characters bring a lot to the experience but they’re underused making us wonder about future DLC opportunities. If you’re going to appreciate this installment you’ll have to be able to deal with some launch issues, bugs and the lack of ambition on the visual front since it hardly puts the PS4 to full use. It’s unlikely that it will attract new fans but at least LittleBigPlanet 3 manages to live up to and, in some ways, exceed the original games.


On the up side


+ The Universe
+ Artistically beautifully
+ Loyalty to the series despite a new developer
+ The soundtrack
+ Previous community content available here
+ Plenty to play
+ The three new characters
+ More dynamic gameplay
+ Can offer a nice challenge
+ The level editor – streamlined but very rich
+ Content creation – the promise of unlimited fun


On the down side


- Technically no more advanced than a PS3 game
- Some bugs, some of which forcing to restart the level
- Too many lengthy loading screens
- Under-utilized new characters
- Missing a layer of polish

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All comments

Commented on 2014-11-25 18:39:29
Thanks for the videos.
so i guess this is at least locked on 60fps on ps4 since its the same technically as ps3?
Commented on 2014-11-25 18:47:36 In reply to r2d3
No it is 30 fps.
Commented on 2014-11-25 21:01:37
ok,ty. really strange though when considering super mario 3d world is locked at 60fps on the wii u and that is in full 3d and its looking awesome. Maybe its just a port from ps3 then.
Commented on 2014-11-26 12:05:39
I'm surprised they charge the maximum price for this game (69,99 euro here in Belgium) for the PS4 version. Another mediocre exclusive from Sony. Sony can't seem to get that greatness from previous gen exclusives back. And yet another game filled with bugs and performance issues this fall. It saddens me.
Commented on 2014-11-26 13:23:15
I didn't like the game that much, and it's too short, even shorter than Infamous SS, it's not worth $60, many of the levels are more frustrating than fun and a lot of trial and error similar to Puppeteer.

Too many chase scenes, and the music is generic and boring, the devs need to listen to the music in Wario Land: Shake It, Nights into Dreams, Donkey Kong Country etc.., I can't say the game is really bad but it's not great, I don't think I'll buy LBP4 if there's one.
Commented on 2014-11-26 18:51:41 In reply to droezelke
It's €59,99 on psn in Belgium & Netherlands ;)
Commented on 2014-11-26 20:06:41 In reply to MrLobsterwood
Posted by MrLobsterwood
It's €59,99 on psn in Belgium & Netherlands ;)
Indeed. I saw the price in the GM store. I thought they would sell it at the same price. Strange from GM.
Commented on 2014-11-26 20:32:59
i see, i dunno i like the first two but im not too bothered about anymore of it tbh.
Commented on 2014-12-06 15:48:37 In reply to AnthonM2
The Create aspect is what really matters in this game, but if you're not a creative person it's not the best game for you.

About the game


What's up?
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    nostradamus lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (59 minutes ago)
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    nostradamus the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (1 Hour ago)
  • nostradamus
    nostradamus @Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (1 Hour ago)
  • GriftGFX
    GriftGFX @aphex187: BF4 won't leave my SSD 'til BF5 is out. So maybe never.. DICE should let trigger lead BF5 (1 Hour ago)
  • Tinks
    Tinks Really digging the new event in Overwatch. Is it a continuing story? I thought I heard the event will move along a narrative on each end date or something. Might be wishful thinking... (1 Hour ago)
  • Megido
    Megido The problem with MGS2 is that like 80% of the game is story, and the story sucks. When you get to play, MGS2 is good. (1 Hour ago)
  • asdfg
    asdfg @nostradamus: very interesting vid. Had no idea MGS2 had so much detail. Crazy what the PS2 and Kojima could pull off. (2 Hours ago)
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