Never Alone is an independent title whose particularity is to have been developed by the first ever Native American studio. It tells the story of a young Iñupiaq girl named Nuna and her faithful arctic fox and it makes a very good use of all the folklore of the Iñupiat tribe. Considering how busy we've been lately, the short review is only available in French for now, but you'll find the verdict and the +/- section inside with videos of the PC and PS4 versions.
Never Alone is a pedagogical experience you have to try if you're the kind of person that thinks that the value of games does not have anything to do with their length. The adventure is short indeed, but it would probably not have benefited from more hours of gameplay. We've loved every single aspect of Never Alone, the way it narrates the story, the way it sounds, the way it looks and its overall atmosphere. What's more, Upper One Games have also managed to deliver a game that is interesting to play, with solid and rather original gameplay mechanics that get harder as you get closer to the end. The game is never difficult though, mostly thanks to the high number of checkpoints, but it's really not the point anyway. Never Alone is a very nice tribute to a people that does not hesitate to share its roots with other games like Limbo, Child of Light and even Shadow of the Colossus. If what you've seen/read has kept you intrigued, join us and you'll never be alone anymore.
On the up side
+ Play and learn things
+ Single player or co-op
+ Nuna and Fox
+ The narrator
+ The short documentaries you can unlock
+ Never frustrating
just started playing the Forest today and sunk too much time with my buddy. WOOF that game is fun (11 minutes ago)
New enemy types, namely the Snatchers, Pouncers, and Carriers were aggressively unfun to fight. Still a good game, not a great game by any means. 7/10 (1 Hour ago)
The new characters mostly uninteresting and their chatter during the game annoying at times. Marcus/Cole/Baird was very fun. Giant robots super fun. Wind mechanic way overused. (1 Hour ago)
Beat Gears 4 last night. TLDR review: Interesting story that they fail to give a satisfying ending (or any ending at all to). Hit and miss graphics, mostly hit. Weak beginning, and super weak end. (1 Hour ago)
@KORNdog: It depends on how they define succes. If it's viewers, then it's a succes. If it's no increase in subscriptions, then it's not. (2 Hours ago)
preordered snes mini. just waiting for the order not to be honored. (3 Hours ago)
@droezelke: not in regards to costs. If it was a success, they wouldn't have cancelled it now would they. Lol. (3 Hours ago)