Last week felt like summer in France, but autumn is now back, which is a nice coincidence as rain will be released tomorrow on Playstation Network. After being able to play the first 3 chapters last month, we could finish the game a few days ago and now is the time to find out what we thought about it. As usual, you can read our verdict inside and check out our gameplay videos.
Thanks to its mesmerizing soundtrack, its poetic visual style and its simple but solid gameplay mechanics, rain will undoubtedly move those of you who enjoyed such titles as Journey, Limbo or even Brothers: A Tale of Two sons more recently. Much like these game, the experience isn't very long but there is no way we can hold a grudge against it. It's a short shower of rain we're given but it is so much more invigorating than most of the media storms we often get in the video game industry. A diamond to add in the list of many memorable exclusives released on PS3, which still has a lot of beautiful stories to tell at the dawn of next generation.
@KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (3 Hours ago)
@GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (3 Hours ago)
The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (4 Hours ago)
And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (4 Hours ago)
Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (4 Hours ago)
No they are not.. they are both RPGs and they both have isometric cameras but that's where the similarities end. (4 Hours ago)
I always confuse the PoE abbreviation with Pillars of Eternity. Are they even the same type of game? (4 Hours ago)