GSY REVIEW | PS3 Tuesday, October 1, 2013 | 3:20 PM

We reviewed rain

We reviewed rain

Last week felt like summer in France, but autumn is now back, which is a nice coincidence as rain will be released tomorrow on Playstation Network. After being able to play the first 3 chapters last month, we could finish the game a few days ago and now is the time to find out what we thought about it. As usual, you can read our verdict inside and check out our gameplay videos.



Verdict


Thanks to its mesmerizing soundtrack, its poetic visual style and its simple but solid gameplay mechanics, rain will undoubtedly move those of you who enjoyed such titles as Journey, Limbo or even Brothers: A Tale of Two sons more recently. Much like these game, the experience isn't very long but there is no way we can hold a grudge against it. It's a short shower of rain we're given but it is so much more invigorating than most of the media storms we often get in the video game industry. A diamond to add in the list of many memorable exclusives released on PS3, which still has a lot of beautiful stories to tell at the dawn of next generation.

Gameplay #1
Gameplay #2
About the game


What's up?
  • Melmoth
    Melmoth imagine a board meeting at konami, downtown tokyo. "could you get a focus group together and find out where we should take our franchies from here?". Producer leaves for the nearest pachinko parlor. (4 minutes ago)
  • GriftGFX
    GriftGFX Activision isn't too much better, with the exception of Blizzard games. Ubisoft is maybe adapting better. (13 minutes ago)
  • GriftGFX
    GriftGFX I think publishers can miss the plot a bit too. I think EA is stuck between chasing trends and being stuck in sorta old ways. They need to figure out this market. (14 minutes ago)
  • Melmoth
    Melmoth and it would work on consoles too. Elite Dangerous with it's advanced controls were still able to work reasonably well on a gamepad. Giving the game a dynamic campaign built around story elements. (16 minutes ago)
  • GriftGFX
    GriftGFX I think giving one publisher exclusive rights to the license was probably a mistake. Sorta putting all your eggs in one basket. (16 minutes ago)
  • Melmoth
    Melmoth a flight sim background (Lawrence Holland). But i can't imagine disney/ea being interested in doing a game like that (18 minutes ago)
  • Melmoth
    Melmoth Another kind of SW game i'd love to play is a space-sim kind of game. sorta like a modern take on Tie-Fighter (or the X-Wing series in general). Those were games developed by a team that came from.. (20 minutes ago)
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  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
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    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
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  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
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