1996... It was the year when the PlayStation was revolutionizing the gaming industry and shifting its sights towards a more mature audience thirsty for new experiences. Inspired by Frederick Raynal’s Alone in the Dark (something Mikami himself finally admitted very recently in Le Monde blaming an agreement between Capcom and Infogrames), the first installment in the Resident Evil/Biohazard series left its mark on a generation of players in more ways than one. Beyond its initial release, the game re-emerged a couple times on PlayStation as a Director’s Cut and Dual Compatible version, but it’s the legendary remake designed from the ground up for GameCube in 2002 that stands as the best iteration of the original title. It’s only natural that this version of the game is the one selected for remastering treatment in 2015, nearly 20 years after the release of the original game. Is it worth re-visiting the mansion so many years later?
The answer is a firm “yes, but...” in the sense that, while this version of the game retains much of the fun and atmosphere of the GameCube release, its visuals are uneven due to the nature of its pre-rendered backgrounds which did not necessarily receive the same treatment across the board. There are issues with some of the games basic design that make it more difficult to enjoy these days but, despite this, it’s still an excellent experience from start to finish. We just wished it were priced more accordingly considering that its “high definition” labeling doesn’t really add much to the original 2002 experience.
I mean, i get it, they're attempts at those sort of games (sunset overdrive, quantum break etc) havn't exactly captured the last of us level of quality, but it isn't a reason to stop trying. (12 minutes ago)
@Moonwalker: sounds like spencer is bringing games as a service to the forfront. Less traditional single player experiences, and if thats the case i have no interest what they're peddling. (14 minutes ago)
@AndreasZ94: wouldn't bother me. My unbought list of games i want is about 10 games long already. That should serve me until 2018 easily. (38 minutes ago)
I hope we didn't get all the good stuff on the first half and the second half of the year is gonna be shit or something,lol. (1 Hour ago)
Wtf is going this year!? We got tons of amazing AAA games, most of them from Japanese devs and now we're getting tons of amazing indie games as well. (1 Hour ago)
@Megido: The phrases people keep using about What Remains of Edith Finch are "unlike any other game of the genre" and "I loved this game while I didn't care for games like Gone Home and Ethan Carter". (1 Hour ago)
And it's obviously down to taste. "Games" like Soma, for example, isn't for me. (3 Hours ago)