Sherlock Holmes: The Devil's Daughter will be available in a few days on Xbox One, Playstation 4 and PC and we have been able to complete it in time to give you our opinion about it. Inside, you will find our verdict alongside the +/- section, but we have also prepared some PC and PS4 footage (we'll have Xbox One videos too towards the end of the week). If you are interested in the game, please join us tonight in a new livestream. Because we know you want Blim to be as awake as possible, we'll be live at 9:00 p.m. CEST. Update: Replays added.
Sherlock Holmes: The Devil's Daughter confirms Frogwares' talent when it comes to making adventure games, though we wish they had taken more risks to take the series even further. There is a lot more variety this time around and all the cases included (the last one being more personal to Holmes) are very solid. As proven in Crimes & Punishments, gameplay mechanics work like a charm and it's nice to have some form of freedom when interpreting the facts and when comes the time to either condemn or absolve the culprit. Although the 4 cases are all independent from each other, there is a more personal plot involving Holmes which will unfold throughout the adventure and which concludes it in the fifth chapter. The final scene even had us wonder what was going to happen, which made us think deeply before choosing what to say as we felt there was definitely something we could do to influence the ending. We're still not sure if that was the case, but the fact is that it was pretty effective. All in all, this new episode is one we recommend if you like the series and you don't mind it being a bit easy.
On the upside
+ The 5 cases
+ Varied gameplay situations
+ The gameplay mechanics
+ The deduction system
+ It's still possible to accuse the wrong suspect
+ Never frustrating
+ The OST
On the downside
- Still technically behind
- A few bugs and (rare) slowdowns on PC
- Maybe not challenging enough
- No real Watson/Holmes relationship
People sayin' Paladins isn't "inspired" by OW design are funny. I can't even take the hi-rez guy seriously. Sure it was in development first. And it's changed (to be more like OW) a lot since then (15 Hours ago)