As usual when we get an early copy of a game, we wrote a full review on the French side but we haven't forgotten about you guys since the verdict and +/- section have been translated to accompany the few videos we were allowed to capture. You might be wondering which game we are talking about, so time has come to reveal that today, we are covering the Wii U's new exclusive Splatoon. Sadly we couldn't prepare any multiplayer footage because of some Internet issues at Davton's but the single player extracts should at least allow you to see how the game runs and looks in super HQ quality. Enjoy!
Attempting to offer something new in the overcrowded multiplayer shooter arena was quite a gamble yet Nintendo has taken up the gauntlet brilliantly completely redefining the look and feel of the genre. With Splatoon, the Japanese giant has delivered an excellent title with simple, yet technical gameplay mixed with an incredibly attractive art style. Despite a few server issues (which should hopefully be solved soon), Splatoon managed to put a smile on our face the whole time and is a nice surprise from Nintendo the likes of whom feels overly limited by its more historical series. For a first attempt Splatoon is nothing less than a master stroke.
On the plus side
+ Rich and accessible gameplay
+ Excellent art direction
+ Highly addictive
+ Finally, a great use of the Gamepad
+ Catchy soundtrack
On the down side
- Single and multiplayer modes…
- Only five maps (for the time being)
- The wait between two parties is often a bit lengthy
- Unable to leave the lengthy waiting screens
People sayin' Paladins isn't "inspired" by OW design are funny. I can't even take the hi-rez guy seriously. Sure it was in development first. And it's changed (to be more like OW) a lot since then (2 Hours ago)