Even though we have only seen 30% of the whole game, we have been playing for more than 15 hours (possibly more than 20 even) and we have been enjoying every minute of it. The game is inspired by many other titles, like Far Cry, Uncharted, Tomb Raider, Assassin's Creed, The Witcher 3 to name but a few, but everything it does, it does well. We have a review in progress on the French side if you are interested, the following videos aiming at illustrating the things we mention. Today's extracts are short and contain no spoilers whatsoever as they were recorded in the open world and show no cutscenes. Update: Colors are indeed too saturated in the PS4 Pro videos, due to a bug of the console when we switched to our capture set-up.
Note: The PS4 Pro Combat video was recorded at 1080p while the game was played at 4K. Recording lossless 4k has proven very unstable, so we only used the bits that were ok. Needless to say that it was too difficult to do so in a combat scene.
@Moonwalker: disappointing. I thought they'd have at least announced something, either a replacement for the loss lf crackdown, or something next new for 2018. (4 Hours ago)
exclusive, just timed. Jurassic Park building game announced, third party....no new exclusives or anything. (5 Hours ago)
@KORNdog: It wasn't a conference, it was basically like one of those daily E3 shows. Recore DE announced, free for Recore owners, Quantum Break gets 4K Patch, MS publishing PUBG but it's not (5 Hours ago)
Anything good announced? New games for instance? (6 Hours ago)
@HR2: wait. That happened? Man, i didn't even realise ot was gamescom yet, let alone their conference. Lol (6 Hours ago)
That Project Scorpio Xbox One X edition is out of stock at Amazon Germany and USA, and look on Ebay....disgusting. (6 Hours ago)
Microsoft's Gamescom show sure was a snooze fest. somebody needs to remind them what the word "premier" means. they re-used E3 trailers for EVERY game. I felt offended as a viewer, not even as a gamer (7 Hours ago)