Immersive role-play gaming returns to PlayStation®3 (PS3TM) with White Knight ChroniclesTM II and debuts on PSPTM (PlayStation®Portable) with White Knight ChroniclesTM: Origins
Sony Computer Entertainment Europe (SCEE) has confirmed final preparations are underway for a return to the magical world of Balandor as White Knight Chronicles™ II charges onto PlayStation®3 (PS3™) in May 2011. And for those who want to find out more about how the legend began, a simultaneous launch has been unveiled for the very first PSP™ (PlayStation®Portable) title in the series, White Knight Chronicles™: Origins.
White Knight Chronicles II on PS3
Developed by acclaimed Japanese studio LEVEL-5 Inc., White Knight Chronicles II takes us back to the magic-infused kingdom of fantasy, swordplay and myth. Follow intrepid adventurer Leonard on a brand new voyage set one year on from his original adventure, and master a dynamic new combat system. Choose the way you play with a fully-customisable White Knight, and plan your own strategies and attacks as you progress through over 30 hours of single player gameplay. And with unlimited online play, the adventure never stops. Create a team of up to six people and take on co-op quests or free-roam together across the land meeting friends and creating guilds. Furthermore a fully remastered version of the original White Knight Chronicles will be included on the disk. Players can choose to start the story from the very beginning, or jump straight into White Knight Chronicles II.
White Knight Chronicles: Origins on PSP
The quest goes portable when White Knight Chronicles: Origins debuts on PSP. Developed by celebrated handheld RPG gaming experts Matrix Corp., delve into a whole new world of mystery set 10,000 years before the events of the original White Knight Chronicles. In the middle of a world at war, this time you’ll be fighting the towering Knights of the Yshrenia instead of playing as them. Battle the knights on your own or play with up to three friends online, trading quests and characters.
The most versatile RPG ever to hit a console, immerse yourself in a world of fantasy both online and offline with White Knight Chronicles for PS3 and PSP. Are you ready to live the legend? Find out more at www.eu.playstation.com
And plenty of those examples are online PVP games too. Quake Champions probably isn't one of them :D (44 minutes ago)
@MrWhite: No, not really. There are loads of examples of games with microtransactions that don't influence the game design or pollute the basic user experience. (44 minutes ago)
Could you imagine back when arena shooters like Q3A were very popular, and the cunts introduced pay to win bollocks like EA, 2k, Activision et al are doing? Imagine what that would have done. (3 Hours ago)
meanwhile on the other end, some kid who just bought the game is playing as Wigan, but they're playing like Real Madrid and giving your superstars a tanking. Time to dip into your pocket to buy packs (3 Hours ago)
Online play is so heavily scripted, your team inexplicably feels like a bunch of fat pub players in a sunday league side, and you're supposed to be in control of world class athletes (3 Hours ago)
I mean, if you look at Fifa online, I've been saying for years that thing is a fix and my mates looked at me like I was mental. (3 Hours ago)
@GriftGFX: But you know it will in some shape or form. It hurts the game by default just by being there in the same way microtransactions and all that other shite does. (3 Hours ago)