Wildlife: Forest Survival is one of those innovative concepts which start to spread on download platforms. Planned for a spring release on XBLA and PSN, the Electronic Arts' title offers you to control a wild animal, both prey and predator, in multiplayer sessions with up to 12 players. For further infos, here are a trailer, some images and the press release.
Press release :
REDWOOD CITY, Calif. – November 10, 2010 – The EA Play Label of Electronic Arts Inc. (NASDAQ: ERTS) today announced the development of Wildlife: Forest Survival, an original IP for Xbox LIVE® Arcade (XBLA) and PlayStation® Network (PSN). The new multiplayer title casts players as wild animals and immerses them in a head-to-head battle in an unpredictable forest environment where only the dominant species can survive. Wildlife: Forest Survival is slated to launch in spring 2011.
“Wildlife: Forest Survival gives players the unique perspective of seeing the world through the eyes of an animal in the wild,” said Jon Dean, Executive Producer at EA Salt Lake Studio. “Experiencing the rush of pitting animals against each other, learning about the laws of nature, and feeling the thrill of the hunt, chase and kill is sure to make for a game that showcases survival of the fittest at its best.”
Wildlife: Forest Survival progresses through a treacherous forest setting where players choose from one of four animals and tap into their selected animal’s strengths in order to annihilate their prey and escape their predators. Intense multiplayer arena battles let up to 12 players go head-to-head in the ultimate fight for survival, where aspiring assailants must balance tracking their prey and eluding their foes. Players must chose their animal carefully, though, as each comes with its own strengths and weaknesses: the rabbit relies on his quickness and Sense Danger ability to make a quick getaway from his pursuers, the fox uses its cunning to employ its Sneak Pounce ability and stun unsuspecting prey, the hawk soars above the forest and calculates the perfect timing to execute its Dive Bomb strike, and the gator dominates aquatic environments by moving swiftly through the water with its powerful jaws, but is challenged with slower speed on land.
Players can explore, hide out, or dominate in eight unique maps, each of which plays to one of the animal’s strengths. From lush greenery to high trees, from inviting bodies of water to jagged rock formations, each level sets the stage for the animals and their battle to survive.
For more information about Wildlife: Forest Survival, go to www.ea.com/wildlife.
I can't really wrap my head around being dismissive of indie games. That's a pretty broad label. (1 Hour ago)
put and end to corridor/cinematic/c utscene/qte/playforyousoyouwon'tmissathi ousoyouwon'tmissathing ng experiences, and start to see more games like Prey/BotW and the sort. Nuts&Bolts is an awesome game, as well. We need N&B2 (3 Hours ago)
Prey, just reminded me when i used to lure headcrabs/zombies in Half-Life 1 (1%Hp/Suit), to lasers and eletrick shock cables to zap'em withou loss of ammo. It's like we needed a whole generation to (3 Hours ago)
Stranger Things is such a amazing show! Just finished season 2, episode 7 (I won't post spoilers). (3 Hours ago)
I mean, didn't you just buy an X to play the same games with better visuals? Your stance doesn't really seem very consistent tbh. (3 Hours ago)
If you have no Interest in either of those things your only option is to move onto some other hobby. Because you're not going to see any mainstream Dev making something truly unique...ever. (3 Hours ago)
@droezelke: whether I sound like a snob or not. It's the truth. The industry is all about playing it safe now. If your after original experiences you have 2 options. Indie or VR (usually also indie) (3 Hours ago)