X360 Wednesday, September 27, 2006 | 10:16 PM

X06: Crackdown images

X06: Crackdown images

Crackdown is back once again with this new image series. This game has a great potential.


All comments

Commented on 2006-09-27 22:26:54
looking better every time i see it, nice to see some coop screens aswell
Commented on 2006-09-27 22:42:06
when the title was first shown i was meh, but the art direction is much better and i'm looking forward for more!!
Commented on 2006-09-27 22:52:19
Saint's who? [running towards store with $60 in hand]
Commented on 2006-09-27 23:02:41
Very nice, I still don't care to much for the floaty physics, but I can live with it I guess, game still looks awsome. Amazing draw distance in this shot as well:http://images.xboxyde.com/gallery/public/4291/898_...
Commented on 2006-09-27 23:05:38
this game is starting to shine
Commented on 2006-09-27 23:18:33
I love how the cars have their own special shiney shaders, casting it aside from the cell-look on other things.

The details on the cars are amazing. That jeep in the last screenshot, wow.
Commented on 2006-09-28 00:08:43
Japanese guy needs a bit more work in the facial region.
Commented on 2006-09-28 01:15:45
shiny tires are shiny
Commented on 2006-09-28 03:32:28
I don't mind the graphical style, I think it's much improved from the earlier screenshots.
I'm most worried about the gameplay...all of the most recent videos has the game playing like a cross between GTA and Sonic the Hedgehog. That and the seemingly lack of story or at least story cutscenes make me thing this game is missing the story element and only focuses on messing around.
Not that that's a bad thing, just seems like it's missing.
Commented on 2006-09-28 09:40:33
Holy crap that is a lot of blood in the first screen, the guy who is laying down and is on fire!

About the game


What's up?
  • nostradamus
    nostradamus oh, hi jhonny. (1 Hour ago)
  • nostradamus
    nostradamus @Megido: retarded... too much crazy anime, vs. stylish in MGS. The bosses on MGS4 were retarded, minus ocelot. he was awesome. (1 Hour ago)
  • GriftGFX
    GriftGFX These Quake betas are too short. They could at least run later into Sunday. (3 Hours ago)
  • Megido
    Megido The problem with MGS 2 is that you hate all the characters, and the villains are retarded. Then you beat the game in 2 hours if you skip all the codec speak. (3 Hours ago)
  • nostradamus
    nostradamus lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (5 Hours ago)
  • nostradamus
    nostradamus the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (5 Hours ago)
  • nostradamus
    nostradamus @Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (5 Hours ago)
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  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
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