Kazuma Kiryu isn't done yet with his remastered comeback on PS4 as SEGA announced this weekend Yakuza Kiwami 2 will hit Sony's console in the West on August 28th. The re-creation of Yakuza 2 features a new campaign focused on Goro Majima and new mini-games. The title will launch at $49.99 with pre-order and first-run copies coming with a steelbook. Details, screens and trailer inside.
Two Dragons Will Clash When Yakuza Kiwami 2 Launches August 28, 2018
Experience a Never-Before-Seen Campaign Featuring Goro Majima, New Minigames, and Even More Heat Actions in the Powerful Dragon Engine
IRVINE, Calif. - March 17, 2018 - It's been a full year since Kazuma Kiryu took his leave from the world of the yakuza during the events of Yakuza Kiwami. Fate, however, has other things in mind for the legendary Dragon of Dojima, and Kiryu finds himself back on the front lines of a potential all-out war, as SEGA proudly presents Yakuza Kiwami 2, one of the most beloved storylines in the franchise's history, remade in full HD for the PlayStation®4.
From the global development studio that introduced the world to Kazuma Kiryu, Ryu Ga Gotoku returns in high form with Yakuza Kiwami 2. The game will be releasing both physically and digitally on the PlayStation®4 on August 28, 2018 for $49.99. That's not all, though - pre-orders and first-run copies of Yakuza Kiwami 2 will come in an elaborate SteelBook® featuring Kiryu and his fierce rival, the Dragon of Kansai, Ryuji Goda.
For an in-depth look at the world of Yakuza, or for a refresher on key personalities and story moments throughout the series, be sure to check out the Yakuza Experience Website. There, you can experience the story through a 10-part interactive digital comic series as well as comprehensive character maps and timelines. Visit the Yakuza Experience Website here: http://yakuza.sega.com/experience/
Yakuza Kiwami 2 Features:
• Dragons Belong on the Dragon Engine - Yakuza Kiwami 2 is a re-creation of the original Yakuza 2, completely rebuilt in the Dragon Engine, the same engine used in developing Yakuza 6: The Song of Life. Experience gorgeous graphics on top of seamless transitions between battles or when entering or leaving buildings. All cutscenes and key voiced lines have been re-recorded to be as true to the original as possible, while reaping the benefits of the most powerful engine the Yakuza series has ever seen.
• Big Hits, Minigames - Kiryu hasn't let his time away from the front lines dull his skills in combat or leisure. Pull off a wide variety of brutal (and hilarious) Heat Actions, and challenge new minigames such as Golf Bingo, the original arcade release of Virtual-On, the return of Yakuza 0's much-celebrated Cabaret (including the return of fan-favorite Yuki!), Majima's revamped Clan Creator, and even SEGA's infamous Toylets!
• Unveil the Truth of Goro Majima - This time around, Kiryu isn't the only one running the show - fans of the Mad Dog of Shimano won't want to miss this new Majima-centric campaign, which features Majima as a playable character, complete with his trusty dagger, and sheds light on his personal journey from the end of Yakuza Kiwami up to Yakuza Kiwami 2.
• Extreme Localization - We've gone through the Yakuza Kiwami 2 script with a fine-toothed comb; every effort has been made to ensure that it's the most faithful representation of the original Japanese. SEGA is committed to supporting the best Yakuza experience possible for the series' dedicated fans around the world.
just finished The Evil Within 2 again, despite its flaws it is such an emotional and BEAUTIFUL story.. GREAT OST, gorgeous graphics, nice pacing. I absolutely LOVED every moment of it ! (1 Day ago)
@asdfg: fuck u, thats no fun. accept msg, pls. (1 Day ago)
Watch out with receiving messages on ps4, people are getting their consoles locked. [url] (2 Days ago)
@Moonwalker: Oh yeah, starting to have buyers remorse for Shadow. It lost me when i got to the secret village people. (3 Days ago)
after Anniversary "remake" they just couldn't make a Tomb Raider 2/3/L.Rev on their own. (3 Days ago)
@Moonwalker: I give a *laughs* to Squenix for letting CD keep going at Tomb Raider after Eidos shit decision. They never knew how to go over it. when they did, they just re-tooled a preexisting game. (3 Days ago)
I am one of the rare cases that absolutely loved Rise of the Tomb Raider. And I give a fu to Square for taking CD away from it. (4 Days ago)