Loakum *takes a sip of grape juice* The Great Awakening is happening…. (11 Weeks ago)
gigantor21 We getting any Tekken 8 demo footage? (> 3 Months ago)
dc_coder_84 Playing Half-Life 1 with ray tracing mod on Linux, yay ;) (> 3 Months ago)
nostradamus MS-Bethesda-ABK does have some ring to it. My oh my, (> 3 Months ago)
Loakum Sony’s PlayStation Showcase was weaksauce….except for 5 great upcoming games. (> 3 Months ago)
Loakum *takes a sip of grape juice* Ah…such a good vintage. (> 3 Months ago)
nostradamus @dc_coder_84: [url] (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
I linked to a number of videos here: http://forum.beyond3d.com/showthread.php?t=54360
And some more links:
Nice G4TV Walkthrough
http://g4tv.com/thefeed/blog/post/694249/GDC-2009-...
Nice long feature article:
http://seedmagazine.com/content/article/serious_fu...
MS Research website about Kodu
http://research.microsoft.com/en-us/projects/kodu/
As the above site indicates, this may be coming to the PC
http://koduclub.org/faq.aspx
Kodu news article, shooter made in a couple minutes
http://seattletimes.nwsource.com/html/technologybr...
Looks like racers and first-person views are in:
http://www-2.crispygamer.com/blogs/post/2009/04/14...
http://xbox360.ign.com/dor/objects/14310459/kodu/v...
Wiki notes, "Many different types of game can be made in kodu, such as racing, strategy, rpg, adventure, platform, puzzle, 1st person shooters, and others."
How cool is this?!
Pwn'd by Phaethon360.
The other really cool thing about Kodu, is that it can be used for prototyping gameplay mechanics (timing, collisions, etc.) relatively quickly (in a matter of hours). And even tweeking/polishing those game play mechanics. And then transferring over what you've learned about your core game play, to larger development kits. I've been mucking about with XNA Studio for the past few months. I'm no programmer by trade, but I have programmed (the occasional application, script, website, or pluggin) before, mostly as a hobby. So I'm not picking up XNA Studio completely naked. But having tooled around with it in my free time for the last couple of months, I can see where something like Kodu could be used to simplify a lot of work in XNA Studio. You could think of the games you make using Kodu, as the pre-viz or 'proof of concept' to games you want to make with XNA Studio. So I am really looking forward to digging into Kodu later this week
The other thing I like about how Kodu appears to be set up, is that it provides a logic tree (from some of the stuff I have seen, some of them quite complex) to how you made things work in Kodu. Knowing the logic behind how you made it work in Kodu, can be applied directly to making it work in a proper development environment. I'd also be interested to see, if you can decompile the source code for your Kudo creations in XNA Studio. If so, that would go a long way towards helping even experienced programmers, but certainly novice programmers like myself, to making real Indie games. Games likely to show up later on the Community Games channel of Xbox LIVE.
It is my hope that having a tool around like Kodu, will lead to more better Indie games on Xbox 360, because Community Games programmers will be able to iterate out issues with their game play and design very quickly, and not to mention for free, using Kodu. Then transfer over the lessons they have learned to XNA Studio as real game code.
So to say that I am excited about this tool, is an understatement. I really have not felt this excited about programming anything since the days of working on the Commodore64, the TRS90 and the Adam Computer. Now that brings back memories.
"Blogging is like masturbating into a mirror while you videotape yourself, so you can watch it later, while you masturbate " - LEWIS BLACK (2008)
"Blogging is like masturbating into a mirror while you videotape yourself, so you can watch it later, while you masturbate " - LEWIS BLACK (2008)
El perro, el perro es mi corazón
El gato, el gato, el gato es no bueno
Cilantro es cantante
Cilantro es muy famoso
Cilantro es el hombre con el queso del diablo!
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
El perro, el perro es mi corazón
El gato, el gato, el gato es no bueno
Cilantro es cantante
Cilantro es muy famoso
Cilantro es el hombre con el queso del diablo!
Marumaro for the WIN !!
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
El perro, el perro es mi corazón
El gato, el gato, el gato es no bueno
Cilantro es cantante
Cilantro es muy famoso
Cilantro es el hombre con el queso del diablo!
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
El perro, el perro es mi corazón
El gato, el gato, el gato es no bueno
Cilantro es cantante
Cilantro es muy famoso
Cilantro es el hombre con el queso del diablo!
*Gets carried away*
Don't you know who I am? I'm the goddamned Banman.
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
El perro, el perro es mi corazón
El gato, el gato, el gato es no bueno
Cilantro es cantante
Cilantro es muy famoso
Cilantro es el hombre con el queso del diablo!
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
"Blogging is like masturbating into a mirror while you videotape yourself, so you can watch it later, while you masturbate " - LEWIS BLACK (2008)
XBL/PSN: deftangel. Views are my own and not representative of my employers. Boulets aren't the end of the world, you will get over them! Reading and constructive discussion classes are available, enquire via PM
El perro, el perro es mi corazón
El gato, el gato, el gato es no bueno
Cilantro es cantante
Cilantro es muy famoso
Cilantro es el hombre con el queso del diablo!
El perro, el perro es mi corazón
El gato, el gato, el gato es no bueno
Cilantro es cantante
Cilantro es muy famoso
Cilantro es el hombre con el queso del diablo!