Shinji Mikami's studio Tango Gameworks has unveiled the codename of their project: Zwei. Resident Evil creator goes back to the survival horror genre with this game in development. Along with the codename, a piece of art showing environments has been released but it's not intended to give any hints at what is in the game. Bethesda Softworks will publish the game but no date, no platforms announced yet.
Bethesda Softworks is pleased to announce that Tango Gameworks and director Shinji Mikami are working on a ‘survival horror’ game under the codename ‘Zwei’.
As a master of the ‘survival horror’ genre, Shinji Mikami is committed to making a game that is the realization of *pure* survival horror, an experience which he defines as one that pushes the limits of fear and exhilaration. He and his team at Tango are committed to attaining this vision.
“A true ‘survival horror’ game is one in which the player confronts and overcomes fear,” says Shinji Mikami, president and creative director for Tango Gameworks. “I've found my focus and once again I'm striving for pure survival horror. I am being very hands-on in the development of this game to ensure that the quality is there. Rest assured.”
@Sdarts: Heat is a barrier both for PC and consoles. We succeed in making things smaller, but it's the heat barrier that has to be overcome. (7 Hours ago)
@Sdarts: there needs to be a breakthrough in transistors before a huge next step will be possible. The next consoles will not have the power of a gtx980ti simply because of heat problems. (7 Hours ago)
ThouThough only a few people would be able to run it, even among PC gamers, which is not viable financially. Hence why I'm thinking of the next generation of consoles. (8 Hours ago)
@alimokrane: Yes, but I meant that even now PC can do so much more. If an amateur can do that much with an injector in 7 days, you can bet DICE can do 10 times better with the source code, engine, etc (8 Hours ago)
@Sdarts: Of course you can do more with more powerful hardware. (8 Hours ago)
But at the end of the day, that's not feasible. Consoles is where the vast majority of sales are, so first we need more powerful consoles, which in turn will drive PC titles' technologies forward. (8 Hours ago)
@droezelke: Crysis 3 will be a 3 years old game in February next year, and it's still one of the best - if not the best - looking games. I agree AAA companies could do much more with PC titles. (8 Hours ago)