As promised, here is the second part from the video I've done of [eM] -eNCHANT arM-, this time with my first impressions of the game.
A third video may appear in a few days, if the first boss fight is interesting. Update: Low-res version of the video online.
First of all graphically this is definitely not a killer game. It has some nice textures and effects, but it really looks like it's a quick upgrade of a Xbox game to Xbox 360. Nothing screams next gen so far except the nice 720p resolution with antialiasing. It certainly looks better than any jRPG so far (I'm not commenting on artistical stuff here), but that's it.
Gameplay wise this is very old school. Run around, do you objectives, destroy a few boxes to get some free stuff, and fight. Sometimes the camera is free, sometimes in smaller rooms it's fixed and changes only to help see some stuff.
The battle system is your typical grid based system. Move your character, then choose what to do, be it a support power or kick the enemies ass. Of course each move has a certain distance it can be used at, so you have to be placed accordingly on the grid. Well, you know the drill.
I can't comment on the story since I do not understand japanese, but so far from the tone of the dialogs (most are dubbed, but the less important stuff is only subbed) the scenario is still in the "easygoing" phase.
eM looks like a very typical jRPG, with some good but not incredible production values.
Luring those dynamic hordes to ripper camps sounds fun because they worship them. They won't fight them they'll simply be eaten willingly. Lol (6 Hours ago)
I told you how it worked when game informer did their deep dive coverage. (7 Hours ago)
They've put in challenge hordes that are super tough to beat that are pre-determined in size and strength. You'd be stupid to fight those without a ton of resources. (7 Hours ago)
@droezelke: that's the challenge hordes. The end game ones. There is an overworked horde that moves and sleeps, and eats based on how you've affects the rest of the world. (7 Hours ago)
@GriftGFX: Bioshock 1 is an absolute classic. Bioshock 2 wasn't Ken Levine. Infinite was just good. (8 Hours ago)
@GriftGFX: Oh yeah, it definitely had something going on for it. The ending to me was just...ugh. The 1st managed to keep me attention throughout, I just wanted to be done with Infinite halfway. (10 Hours ago)
Amazing characters, and great dialog, but the plot has serious issues and I felt like the way it expanded the universe and connected to the other game was convoluted. (11 Hours ago)