About the game
- Ninety-Nine Nights
- X360
- Published by Microsoft Game S...
- Developed by Phantagram
- French release: Available
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- Copyright 2007-2009 Gamersyde SARL
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Page 1 2 >>With this and FFXI's/new expansion being released in April 360 sales should start to pick up in japan.
http://images.xboxyde.com/gallery/public/2597/789_...
WOW!
this is next gen:
http://images.xboxyde.com/gallery/public/2597/789_...
WOW!
is it in game though?
r these all ingame cause they look awesome
is it in game though?
http://images.xboxyde.com/gallery/public/2597/789_...
This game was made by over 100 people 10 from different companies I can't wait to get my hands on this title.
looks good,but this graphics not next-gen.this game need more AA and object based motion blur then it seems next-gen(pre rendered) graphics.
i also wish more complex hair(those still look somewhat current genish) a la mgs4 trailer.....e
yeah next gen gfx should resemble a prerenderd movie a la geow....
For example pc gamers here know that an ati radeon 9800 pro can run that ruby double-cross demo in real-time and be able to spin camera angles etc etc. But does anybody here for a second think a radeon 9800 pro could handle such graphics in realtime gameplay? Of course not. Which is why any sort of demo whether it be real-time or not is absolutely smoke and mirrors until we see it pulled off ingame. Then again this is kojima we are talking about so he'll most likely achieve a very high level of detail in mgs4, but I still highly doubt the game will look every bit as good as that realtime-demo did.
yeah just what i thought....the u3.0,project offset and wardevil engines are already capables of such effect....
i also wish more complex hair(those still look somewhat current genish) a la mgs4 trailer.....e
yeah next gen gfx should resemble a prerenderd movie a la geow....
If you READ, the captures were badly compressed (i.e. the jaggies). And the MGS4 trailer does not look realistic; the characters are not made to be so; they are drawn in a popular japanese art style which does look pretty cool.
Also, MGS4, like wardevil and some of the footage from N3, are in-engine (meaning rendered in realtime). Project offset is a looooooong way off, and by then it's graphics will be just par.
Just my 2 cents.
Is it coming to Europe? Or if not, will it be region-free and importable?
Let me know if you want the link and i post it on the forum
looks good,but this graphics not next-gen.this game need more AA and object based motion blur then it seems next-gen(pre rendered) graphics.
anyways....I WANT THIS GAME.