About the game
- Test Drive: Unlimited
- X360
- Published by Atari
- Developed by Eden Studios
- French release: Available
Top stories
About
- Copyright 2007-2009 Gamersyde SARL
Log in
Express links
- New Xbox 360 controller
- A 'StarCraft' movie if James Cameron is interested
- Trapped miners get PSPs
- L.A. Noire delay seeming more and more likely
- SCEJ opens teaser website
- Vanquish PS3/X360: 'little to no differences'
- OPM UK shows Harley Quinn's new look
- The Bible in a strategy MMO game
- BioShock Infinite's Big Daddy named 'Handy Man'
- This is Vegas canned (?)
- Gearbox to unveil footage from upcoming games at PAX 2010
- Multiplayer not guaranteed for BioShock Infinite
- Demo for Star Wars: TFU 2 unchained before game's release
- Vanquish demo dated for Japan, September 2nd on PSN/XBL
- Mortal Kombat vs Street Fighter 'inevitable'
All comments
Im just basing this off of the fact that PGR3 can't do 4xAA on 720p, and that game doesnt look quite as good as this.
Wow does it ever look good.
Hence, the actual game might not have any AA at all.
Though do not use PGR3 as an example, it simply ignores tiling and only 2XAA fits into the 10MB EDRAM at 1024x600, and NO AA at 1280x720 would fit.
It would be interesting to place bets about how late into the 360's lifespan the EDRAM will actually be made use of. Though most of these developers are ignorant in so many ways that the lack of tiling is the least of our worries.
Though I'll take native 720p with no AA and solid 30fps over upscaled mid-resolutions that run like crap.
Woah, I didn't know you could use motorcycles too! Awesome!
What's the car in the first pic?
Enjoy some talentless f*ck trying to drive around :) I dont get why they have to put bikes on this. Why not release game earlier and skip them. Perhaps add bikes later. oh well. Still looks very intresting. Hopefully worth of wait.
I dont get why they have to put bikes on this. Why not release game earlier and skip them. Perhaps add bikes later.
anyway. Looks awesome.
If you think that is the way game development works, you know very little. Hundreds, if not thousands, of hours of work go in for some features, guns, cars, or levels that may never get into the final game. What you see in a final retail game may only represent a faction of what the dev has spent time working on.
anyway. Looks awesome.