Surprise, the latest Famitsu 360 reveals that Cry On, known until now to be developed by Cavia, was now being developed by Artoon. The main graphical designer is now Manabu Kusunoki, of Panzer Dragoon/Panzer Dragoon Saga fame. The previous artworks won't be used anymore, but you can check the small and blurry scan to get a tiny idea of what the game art should look like. More informations in the next few weeks.
Also Sakaguchi seems happy with the sales of Blue Dragon, and if Microsoft greenlights a sequel he'll be happy to do it. Update, more than one year later: Looks like someone still thinks that this news is relevant and factual, even after Sakagachi's interview from months later stating that Cavia still was working on the game. So here it is.
Not sure how he has those wands tracking like that, though. (6 Hours ago)
@toelessfoot: Looks like a smart and cheap solution that. Wouldnt mind trying it. I don't get motion sick from Skyrim now, but that would keep it to a minimum for anyone trying it. (6 Hours ago)
i'm twords the end too, the final summit climb (9 Hours ago)
maybe i should record and upload some of it (9 Hours ago)
down. i'm probably going to try other games, and maybe clean up some free space and rebuild the database, but i've never had this kind of problems. (9 Hours ago)
man, my ps4 is goind crazy playing god of war. i noticed the game was seamless fluidity, and only on the boar i noticed pop-ip of lighting. now fights and jumping and little rooms have 5 frames slowdo (9 Hours ago)