We are finally back from the Game Convention, so I've finally been able to take as much time as I wanted to encode the Halo 3 presentation properly. I even used a brand new method to remove the ghosting from most frames, to great results as far as I can tell. The result is a rather big video weighing almost 1.2 GB, and as you can guess it's only be available via Bittorrent and streaming, for the moment at least. MP4 and XVID versions will follow.
There is of course nothing new in this video compared to the five previous ones, only a better image quality and one single file ;)
All comments (60)
Commented on 2007-08-27 21:19:46 In reply to macphisto80Actually, Kameo had something like a few thousand guys on screen, I believe. That's insane.
Commented on 2007-08-27 22:23:31 In reply to OmegaSpartan666Actually, Kameo had something like a few thousand guys on screen, I believe. That's insane.
Commented on 2007-08-28 01:46:14to balence that in a FPS would be very very hard, maybe even impossible
its not as if its like 99nights where 1 swing will kill loads in one go
where 100s of bad guys just stand ther waiting for you to hit them lol :p
but on halo, imagine how confused the much more advanced AI would get
trying to interact with 100s of bad guys
path finding would screw up
and most importantly, imagine the poor little grunts!!!
they would just hide the whole time
and imagine the replays and coop over live
the 360 would just explode lol!!
and i dont think 100s of enemies will be fun anyway!!
but large scale skirmishes would be more hopefull i think for halo 3.
maybe 50 bad guys and 50 marines + veichals
i think that would be more then enough for it to stay fun
Commented on 2007-08-28 02:21:56Like Jioann was saying, you can't balance an FPS with 100s of people at once, it really is impossible or else it'll turn into a hack-n'-slash with guns, with say one bullet shreds through 5+ people. No thanks.
Halo 3 is looking to be such an incredible game. With the new gadgets (trip mines, energy drainers, flares, etc), weapons, vehicles, graphics (!!!!!), music (this has always played a key role in the Halo franchise), maps and what they now offer (ex. man-cannon, scale, etc.), and last, but certainly not least, the ending to one of the best sci-fi stories ever created.....how can this game go wrong?
I think this video presentation denounces all doubt that the game will look phenomenal, it shows that the gameplay looks solid, and the video capture tools are truly ground-breaking. Even if you aren't a Halo fan you have to at least respect where the game has gone and the incredible vision at Bungie to pull it all together.
Commented on 2007-08-28 05:11:10
Commented on 2007-08-28 19:54:53
Commented on 2007-09-07 18:04:30 In reply to DJJoeJoeAnd then that leads back to the original conflict of interests where you want a strategy FPS (being able to approach a fight in many different ways, some better than others) but couldn't balance having 30 covy track you and bombard you (you'd be overwhelmed). Don't get me wrong, if it could be pulled off to where the game was still challenging yet fun then it would be incredible. But Halo 3 doesn't need to do anymore than it has already done for me to be one of the happiest gamers alive.
P.S. Yes, I am a fanboy but moreso I'm a critic and I've never had any major gripes about the Halo games...honestly. <3uBungie.
Commented on 2007-09-09 03:24:20http://br.youtube.com/profile?user=212L
Commented on 2007-09-09 08:38:43
Commented on 2007-09-10 09:34:21