About the game
- Killzone 2
- PS3
- Published by Sony Computer En...
- Developed by Guerilla
- French release: Available
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Page 1 2 3 >>As for the game itself, i didn't really like the first one so i guess this is not for me either. Still, it's hard not to give a game like this attention.
And WTF do the helgast speak perfect english? It just takes out out of the experience. Seriously expect to die 230203202 when you are playing this game
There is gonna be a beta soon, I hope its a public multiplayer beta.
The backside to this, is it will force Microsoft Game Studios to really put their game face on, and improve Forza3's graphics as well as other first party titles to compete with these impressive (visually) games from Sony's first party studios.
Kudos to Guerilla. Also if you've seen the cover system in Killzone2 demoed, it puts any other game's cover system to shame, even Rainbow 6 Vegas and for sure the crap/sticky cover system of Gears of War. I hope Ubisoft adopts the mechanics of this cover system. Having not played Killzone 2, it does look like they've nailed the system for cover down.
last message didn't come out right but yeah these guys can make games with great graphics and atmosphere but the gameplay err..... Liberation isn't broken or anything, its just so hard even on the easy settings, I keep dying over and over again.
And WTF do the helgast speak perfect english? It just takes out out of the experience. Seriously expect to die 230203202 when you are playing this game
anyway, game looks great, it may not have the highest res textures on the planet, but it sure as hell has some of, if not the best looking lighting around. the way every light source casts a dynamic shadow...very VERY cool. and makes everything look consistent. cant wait for it personaly....just hope its better then the first.
But if they can get the multiplayer right and if the entire game doesn't take place in the middle of the night it might just be good.
But seriously they need to ditch the "dark theme" of the graphics it's a cheap and crappy way of making a game look good.
Aim/shooting - You couldnt hit enemies if they are far away but yet you can see them and shoot them. Even in COD4 you can take them down in that range.
And the aim needs to be iron out a bit, it was clunky!
Dialogue - They kept saying the same shit over and over and over again in combat, pissed me off, so I muted it sometimes.
They have to give the NPCs more things to say or nothing at all.
Press buttons - They have to stop making us aim exactly at the spot we want to interact with and then press a button, it was a pain!
Like you have to put your crosshair exactly at the object and then press to get it to work.
Melee - They need to take away the close-see button symbol-attack.
We should be able to melee anytime we want!
Ammo - Alot more ammo for the standard ISA assault rifle!
Hit detection - (I think they fixed this ones, still not sure) They need to add bullet detection. I mean like if you press the fire button, the bullets needs to hit the enemy/environment at the same time, not 1 second later.
I guess that Guerilla REALLY needs to play COD4 and study the shooting mechanics in that game, that game is just perfect. The recoil, bullet hitting...etc.
These are the things that absolutely was disgusting in the first Killzone, and they need to fix that!
But other than those, I love the art, mood, music, intensity...etc.
So far from the demo I have seen, they have fixed the aiming. But the crosshair, bullet detection is just a tiny bit off. They are still going to have that full out first person animation for the hands, which I think adds to realistic style to it.
I really want to play the beta, because this is the only FPS game I care about, and hopefully they nail it. I can forgive if they dont fix those things, but still makes it PLAYABLE and FUN, I am all for it.
And no, they do not need to ditch the dark theme, the dark theme war style is what Killzone is known for. War isnt pretty and colorful.
Its suppose to make war look ugly, rusty, destroyed, nightmare...and that is what they are going for.
Killzone 1 had good variety in environmentsfrom swamp to desert to snow to rainy bay...etc.
And I think it looks very cool to see the Helghast goggles shine in the dark...not only 2...but hundreds, known you are trapped and have to shoot your way out of it :D
Looking VERY impressive and although Jack (the liar) Tretton stated pure rubbish that the old E3 trailer was `real-time` gameplay, I have to admit that Guerilla seem as though they could put our doubts to shame!.
Big quote from net:
"But, our latest update comes from a Dutch newspaper -- Guerilla Games is located in the Netherlands -- who claim Killzone PS3 is the most expensive multimedia undertaking the country's ever had, with the game's budget reportedly over $21 million".
100% agree with you mate.
Especially the NPC dialogues...ARGH!!! I turned off the PS2 in the middle of playing once because it got so fucking annoying.
You are in the middle of a fight and the bitch keeps going "Stay out of sight.....Stay out of sight......Stay out of sight......Stay out of sight!" every 2 seconds!! >:(
Anyway recently completed Killzone1 and you can see why Sony bought these guys, the potential is HUGE and they are obviously talented and if they can do what Sath tells them to do, this game will be a classic.
But it looks like they are aiming for much more than just fix the flaws of Killzone1, there is rumours that in KZ2 there will be a aircraft battles which will just be mind blowing.
Even with all the flaws of the 1st, it was a very enjoyable game and it blows the mind to think how good it will be without those flaws.
So in conclusion- I am extremely excited about the potential and how interesting and awesome this game can become but also I am a bit cautious.
Oh and please note the demo we saw was at Pre-Alpha stage.
Lets just hope that this time round, your main character can walk up the pavement for gods sake lol. Last time round, mine struggled to make it over a stray stone that had gotten lodged into the floor underfoot rofl.
Looking VERY impressive and although Jack (the liar) Tretton stated pure rubbish that the old E3 trailer was `real-time` gameplay, I have to admit that Guerilla seem as though they could put our doubts to shame!.
Big quote from net:
"But, our latest update comes from a Dutch newspaper -- Guerilla Games is located in the Netherlands -- who claim Killzone PS3 is the most expensive multimedia undertaking the country's ever had, with the game's budget reportedly over $21 million".
seems like Killzone2 is right on the money.
technically those screens are quite impressive, but art direction wise they are nothing special. I would go as far as call the artdirection even below Epic (Gears), which I was not fond of either.
And gameplay... well, too little is known yet.
Wow Sath!
100% agree with you mate.
I LOVE the art and everything pretty much about Killzone, so I decided to try out Killzone 1 to know the story, characters and above all...how it plays.
All those things I said, needs to be fixed. This game has tons of potential for sure, but how much fun is it when a character next to you or an enemy is saying the same thing every few seconds.
People who say that Killzone 1 (extreme fanboys) was great, is absolutely in denial. Sure it was great, except the things I mentioned.
For example I was almost in the end of the game, but I stopped playing it.
But its quite shocking I didnt turn it off sooner though.
But anyways, short in shirt...this game has alot of potential, and they have a great hardware to work on. they can now do tons of things that they could not do on PS2.
Better graphics and alot of space to add features they wanted to it.
I hope the beta is early January, would be awesome.
last message didn't come out right but yeah these guys can make games with great graphics and atmosphere but the gameplay err..... Liberation isn't broken or anything, its just so hard even on the easy settings, I keep dying over and over again.
Anyway, I've seen these before, but the game is still pretty damn impressive. I hear the beta is supposed to begin around Fall of next year?