Dot50cal sent us this nice comparison video of both demos of Devil May Cry 4 on PS3 and 360. Very slight differences indeed, but they exist. The WMV version has been encoded in very high quality.
Loakum *takes a sip of grape juice* The Great Awakening is happening…. (9 Weeks ago)
gigantor21 We getting any Tekken 8 demo footage? (> 3 Months ago)
dc_coder_84 Playing Half-Life 1 with ray tracing mod on Linux, yay ;) (> 3 Months ago)
nostradamus MS-Bethesda-ABK does have some ring to it. My oh my, (> 3 Months ago)
Loakum Sony’s PlayStation Showcase was weaksauce….except for 5 great upcoming games. (> 3 Months ago)
Loakum *takes a sip of grape juice* Ah…such a good vintage. (> 3 Months ago)
nostradamus @dc_coder_84: [url] (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (200)
PS3 hdmi - http://super.gameshot.net/ps3/zboard/data2/ps3_sna...
PS3 component - http://super.gameshot.net/ps3/zboard/data/ps3_snap...
PS3 hdmi - http://super.gameshot.net/ps3/zboard/data2/ps3_sna...
PS3 component - http://super.gameshot.net/ps3/zboard/data/ps3_snap...
PS3 hdmi - http://super.gameshot.net/ps3/zboard/data2/ps3_sna...
PS3 component - http://super.gameshot.net/ps3/zboard/data/ps3_snap...
the ps3 image in this comparison clearly doesnt look washed out, so its in the correct setting and thus the comparison is perfectly valid...
DMC good series owned all past 3 for PS2 and plan to pick this up at the right time, right now since its not PS3 exclusive and it shows by all the downgrades and horrible graphics & Physics meh i will past.
which is the reason for lower resolution on the textures. Yet on every site
that I've seen it seems to me that the amout is equal. 256MB R Main RAM
@3.2GHz and 256MB GDDR3 VRAM @700MHz is what the PS3 has, while the
X360 has 512MB GDDR3 Main RAM @700MHz which is shared with textures.
From what I understand is that developers can store textures in the
Main RAM of the PS3 as well (correct me if I'm wrong), if they so wish.
Is there something I've missed? If that is the case, please explain.
DMC good series owned all past 3 for PS2 and plan to pick this up at the right time, right now since its not PS3 exclusive and it shows by all the downgrades and horrible graphics & Physics meh i will past.
It would not really matter if one runs @3.2 Ghz becuase the other 256 ram at 700hz will be the bottle neck.
also, I'm not sure but there may even be restrictions caused by there placement on the board.
Why did Sony do this? Well its anyone's guess. But my guess is that Sony didn't expect MS to use a full 512 megs and had already made plans (and Deals) to use the higher speed R opting for more speed at the sacrifice of low latency. it was to expensive to add in more R and/or to do a redesign for a single 512 of the GDDR3.
http://www.ps3forums.com/showpost.php?p=2417847&po...
http://www.ps3forums.com/showpost.php?p=2417847&po...
(Man I gotta get a 360)
PSN:Shadowfall
360:
http://dot50cal.the-horror.com/gaf/dmc4/3608.png
PS3:
http://dot50cal.the-horror.com/gaf/dmc4/PS38.png
These are both lossless captures, so they should rule out any artifacting. Though as some have pointed out the PS3 shots are a bit more blurred due to the PS3's analog (component) output not being as sharp as the 360's. Thanks goes to the fellas over at Beyond3D for their technical knowledge :)
http://www.ps3forums.com/showpost.php?p=2417847&po...
also:
http://dot50cal.the-horror.com/gaf/dmc4/3609.png
http://dot50cal.the-horror.com/gaf/dmc4/PS39.png
360 is clearly better. I own a ps3 and 360 and because of the install and the fact the 360 one is better, im getting the 360 version.
I'm actually putting my money on KUF instead, no matter what the haters say.
Its simply the better game. The bigger game.
And about the texture thing. The ps3 has more core memory for textures, but the 360 has like 3gb/s of memory bandwidth, while the ps3 only has a few megs a sec.. If you cant load the textures, you cant show them.