Small bow in images today for Okami in its Nintendo Wii incarnation. I do not know what's up, but the overall quality seems underwhelming when compared to its Playstation 2 counterpart. Writing about this game makes me sad, because I know that even if many copies sell, it will not bring back Clover Studios. Go, let us cry on its grave. Update: Added 2 gameplay videos.
@nostradamus: there were two bosses in the beta, here's playthrough - [url] (51 minutes ago)
DirextX 12 related stuff for X1 at GDC, hmm: [url] (1 Hour ago)
from the HDR on Firelink shrine, to the overthe top lighting your character emits all the time, by using a skull lantern on the catacombs. The PS3 beta had the mirror knight level? (1 Hour ago)
one boss isn't lighting. all levels of DS have different composition of lighting for the level and not a simple and unique GI. (1 Hour ago)
dunno what to think, lighting definitely has taken huge hit. Kinda shame, since with all of the effects ps3 beta ran fine. (1 Hour ago)
some say console are shaper than dark souls... more resolution? no blur induced by shitty AA implemented? i need more intel, pirates. (1 Hour ago)
@nostradamus: and now there is serous talk about huge visual downgrade of final build, compared to ps3 beta and official videos (lack of lighting etc.). PC version only can save us, right, right? :0 (1 Hour ago)