

Images of Quake Wars
2008-04-10 23:01:45 by Snoopers
Activision releases the first three images of Enemy Territory: Quake Wars, via Sony America since the screens are from the PS3 version. Let's say it could use some more work.







Since 460 Days
2008-04-10 23:16:36 Images of Quake Wars
Looks fine to me. ID's engine isn't all that great anymore, but its smooth, which I like. I'm not talking about the flat textures, but the decent AA and good framerate. And this looks much better in terms of style and art.
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Since 1179 Days
2008-04-10 23:31:26
No, that looks terrible. There's no AA, and frankly it looks like the game does on low settings for the most part on PC. That is one fugly port.. and it's going to flop hard on PS360 anyway. Class heavy shooters have not found their niche on consoles yet, and while this game has a pretty healthy community on the PC, it's not as widely loved as games like Battlefield or even Team Fortress.
This game won't have a very active community on consoles. People are going to stick to COD4 and Halo for the most part.
Since 862 Days
2008-04-10 23:43:43 In reply to pythxvii (2008-04-10 23:16:36)
All i see is low res textures, low poly models, and more jaggies than a PS2 game.
Since 583 Days
2008-04-10 23:55:19
looks mediocre, no better or worse then quake 4 on the 360. the engine just sucks now. as for the game, i lost interest around about the time cod4 came out...lol. the PC version didnt make quite the impact i thought it was going to, so if i want my objective based multiplayer fix, i'll play the propper game, wolfenstein : enemy territory. for this game it seems to be a case of too little too late.
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Since 1179 Days
2008-04-10 23:58:22
Nah it's a good game KORNdog and it has a pretty lively community even if it's a bit smaller than some other games. I recently gave the game a second chance and I'm pretty pleasantly surprised with the experience really.. but it's just not going to fly on consoles especially when it suffers from a bad case of portitis.
My favorite ETQW map is a level called Slipgate (which is actually pictured in screenshot with the Strogg walker). Half of the level takes place in Africa, where the Strogg are tasked with defending a slipgate from the EDF. Once the EDF successfully hack the slipgate and are able to move their giant APC through the portal, the action moves to a dark and snowy Antarctica. The variety of objectives that players have to complete in this game is what makes it unique and interesting.. it's a pretty dynamic game in that sense.
FYI, the PC version looks much better than this. The engine in its upgraded for isn't going to turn any heads in the same manner than many other FPS might, but it's still pretty capable. COD4's engine still contains a bit of Q3 code as it is :)
Some of the levels are also pretty massive, which is pretty impressive considering this engines heritage. Wolf:ET does have a somewhat bigger audience still though, but this is a different game, and that's a good thing. I think the majority of people who were instantly turned off by the game mostly hated the infantry combat because it's so damn arcadey, but it does have Quake in the name after all.
Since 502 Days
2008-04-11 00:06:49
Fail! F-
Since 575 Days
2008-04-11 00:20:45
Yikes
Since 1071 Days
2008-04-11 00:59:33
Yikes what a terrible job these guys are doing. The PS3 is far more capable than what is being showcased here.
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October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
Since 630 Days
2008-04-11 01:04:04 In reply to Optimusv2 (2008-04-11 00:59:33)
Since 1178 Days
2008-04-11 01:15:52
I just threw up in my mouth a little
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Don Barracuda
Since 360 Days
2008-04-11 01:23:59
Looks last gen, which is to be expected since it uses a modified Doom III engine (IdTech 4?) which is a last gen engine that ran on the original Xbox. Ugly, very ugly.
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Since 1179 Days
2008-04-11 01:27:02 In reply to jackdoe (2008-04-11 01:23:59)
Since 1143 Days
2008-04-11 01:37:08
just horrible , they need to update the engine to Doom 4
Since 1115 Days
2008-04-11 02:32:52 In reply to GriftGFX (2008-04-10 23:31:26)
But in the past few years there really haven't been any good ones :(
Since 360 Days
2008-04-11 02:44:00 In reply to GriftGFX (2008-04-11 01:27:02)
Since 1064 Days
2008-04-11 03:14:14
Looks like DirectX7 or something like that. I'd really expect a hell of a lot more from the quake franchise as it's been running for YEARS!
Since 530 Days
2008-04-11 03:16:09
I dunno, doesn't look too dissimilar to the pictures and videos of the PC version I saw, and I thought it was a pretty ugly game on PC. The engine is NOT made for wide open spaces, and the engine doesn't work to well on Xbox 360 at least either (based on the Prey and Quake 4 ports which were pretty bad as well). It's really a matter of shadow volume tech, which are fillrate dependent.
Still, the way games sell on consoles these days I wouldn't be surprised if the game sold ~750k, even Turok sold 500k and that game was gutter shit.
As far as id goes, I look forward to their next engine and Rage, because it'll be the first time id is really focusing on the console side, so it'll be cool to see what they can do.
Since 1205 Days
2008-04-11 03:42:47
"No, that looks terrible. Class heavy shooters have not found their niche on consoles yet"
Isn't COD4 based partly on classes? Along with many games recently? Lots of FPS games in multiplayer offer classes, isn't team fortress based on classes also?
Am I missing something, cause I see a lot of class based games around, just cause they aren't heavily into it doesn't mean they are aren't tainted by it, which they are.
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Since 1179 Days
2008-04-11 04:32:47 In reply to Jigen (2008-04-11 03:16:09)
Isn't COD4 based partly on classes? Along with many games recently? Lots of FPS games in multiplayer offer classes, isn't team fortress based on classes also?
Am I missing something, cause I see a lot of class based games around, just cause they aren't heavily into it doesn't mean they are aren't tainted by it, which they are.
TF2 is pretty simple in its approach to classes, and it's community is pretty dead on the PS360 compared to its healthy PC community. BF:MC/BC has simplified classes compared to its PC brothers by consolidating kits, etc. There are class based shooters on the 360 but none of them are particularly popular compared to the likes of Call of Duty or Halo, and no class based shooter is going to compete with big PS360 titles any time soon.
Still, the way games sell on consoles these days I wouldn't be surprised if the game sold ~750k, even Turok sold 500k and that game was gutter shit.
As far as id goes, I look forward to their next engine and Rage, because it'll be the first time id is really focusing on the console side, so it'll be cool to see what they can do.
Since 683 Days
2008-04-11 06:59:50
ps3 version....ok...i want the 360 version....
Since 1122 Days
2008-04-11 08:19:26
Might be because i just spent the last month on a N64 but it dont look that bad ..
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Since 1006 Days
2008-04-11 08:41:04 In reply to GriftGFX (2008-04-10 23:31:26)
This game won't have a very active community on consoles. People are going to stick to COD4 and Halo for the most part.
Since 1061 Days
2008-04-11 08:43:10
I would rather play wolfenstein: enemy territory again on my old PC than looking at such bad graphics on my 360.
But does the 360 version look like this or different?
Since 992 Days
2008-04-11 09:10:23
this looks amazing!!!!!!!
....ouch
Since 610 Days
2008-04-11 10:25:13
this game's out on the PC for months, the initial interest factor as decreased to almost zero (just like UT3... :/) and all they can come up with to interest is THIS?!!?!
Thanks for nothing!