BioShock Infinite, that's the new game of Ken Levine. Forget Rapture and say hello to Columbia, an immense city in the sky in 1912. We will play former agent Booker DeWitt, sent to rescue Elizabeth, a young woman imprisoned since childhood. The game is expected to launch in 2012 on Xbox 360, PS3 and PC. PR and images inside. MAJ: 1080p at 60fps trailer now online.
Press release:
2K Games and Irrational Games Announce BioShock® Infinite
Creators of original BioShock® look to the sky in the next chapter of the award-winning franchise
NEW YORK--(BUSINESS WIRE)--2K Games announced today that BioShock® Infinite, a first-person shooter, is currently in development at Irrational Games, the studio behind the original BioShock® which has sold over 4 million units worldwide. Set in 1912, BioShock Infinite introduces an entirely new narrative experience that lifts players out of the familiar confines of Rapture and rockets them to Columbia, an immense city in the sky. BioShock Infinite is currently planned for release during calendar 2012.
Originally conceived as a floating symbol of American ideals at a time
when the United States was emerging as a world power, Columbia is
dispatched to distant shores with great fanfare by a captivated public.
What begins as a brand new endeavor of hope turns drastically wrong as
the city soon disappears into the clouds to whereabouts unknown.
The player assumes the role of former Pinkerton agent Booker DeWitt,
sent to the lost city to rescue Elizabeth, a young woman imprisoned
there since childhood. He develops a relationship with Elizabeth,
augmenting his abilities with hers so the pair may escape from a city
that is literally falling from the sky. DeWitt must learn to fight foes
in high-speed Sky-Line battles, engage in combat both indoors and
amongst the clouds, and harness the power of dozens of new weapons and
abilities.
"We are excited to expand the world of BioShock, which is
one of the industry's most critically acclaimed and beloved franchises,"
said Christoph Hartmann, president of 2K. "We believe that Irrational
Games will lend their meticulous attention to detail and unique
storytelling expertise to make BioShock Infinite an
incredible entertainment experience that will immerse new and diehard
fans of BioShock alike."
With the original BioShock, Irrational Games won "Game of
the Year" awards from Game Informer, IGN, G4's X-Play, and BAFTA and
redefined what players expect from a first-person shooter. "But when it
came to begin work on BioShock Infinite," said Ken Levine,
creative director of Irrational Games, "we only had one rule: No sacred
cows. This game is both true to what people love about the series and
unafraid to question every assumption."
Levine continued, "In order to explore the floating city of Columbia, we
needed an entirely new engine. To bring Elizabeth to life, we had to
build brand-new animation and AI systems. To create wide-ranging indoor
and outdoor firefights at 30,000 feet, we had to rethink, rebuild and
expand the BioShock arsenal. The only thing gamers can be
certain of is this: the rules of the BioShock universe are
about to change."
BioShock Infinite is in development for the Xbox 360(R)
video game and entertainment system from Microsoft, PlayStation(R)3
computer entertainment system and Games for Windows(R), and is not yet
rated by the ESRB.
Synopsis:
BioShock Infinite is a first-person shooter currently in development at Irrational Games, the studio behind the original BioShock (which sold over 4 million units worldwide). Set in 1912, BioShock Infinite introduces an entirely new narrative and gameplay experience that lifts players out of the familiar confines of Rapture and rockets them to Columbia, an immense city in the sky.
Former Pinkerton agent Booker DeWitt has been sent to rescue Elizabeth, a young woman imprisoned in Columbia since childhood. Booker develops a relationship with Elizabeth, augmenting his abilities with hers so the pair may escape from a city that is literally falling from the sky. DeWitt must learn to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of dozens of new weapons and abilities.
I'm just getting that Nintendo repeat feeling. It's like they made one really awesome game and now they are just dressing it up in different clothes and parading it in front of us for the third time. My hype is rock bottom for this tbh, it has a lot to prove. Of all the Shocks i still think System of the second variety is the best one :P
so i assume this ISNT set in rapture. and is instead set in this floating city? if that is the case, then this is what bioshock 2 SHOULD have been. i couldnt play more then an hour of that POS, it was bioshock in looks, but the atmosphere, exploration and charm had been sucked out of it. this could at least make me care again. plus levine is on board so it's bound to be better.
EDIT: possible the most boring title for a game i've heard in a while. but i'll let it slide if it can get me as excited about the game as i was about the first one.
Commented on 2010-08-12 21:38:32 In reply to bleachedsmiles
Posted by bleachedsmiles what did you expect a new Bioshock to be? a go-kart game?
No but a little bit more fresh thinking than ripping off the audiologs from Doom 3 and puting water instead of space outside the windows would have been welcome. You even have the same bloody wrench to bludgeon enemies with, only it's red in Bio and yellow in System.
Wow, BioShock is nowhere near Doom3, you really have to play and feel the story and the environment, and you need to like it to have a positive view on it of course.
I haven't watched the trailer yet, I will do so now, but this being in the sky gives it a happy holy-ish feeling and totally loses the dark, scary underwater confined spaces.
I will watch, and I hope I'm convinced, I really wanted another bioshock since I love the games. I want to feel the same thing I did before.
When did i say that Bioshock was doom 3? I said they ripped off the audiologs, nothing else. Bioshocks bigest crime imo is that it's a dumbed down Systemshock.
Not quite sure :/ As mentioned before, the setting in the sky will lack the darkness of the Sea setting. In Bioshock 1 it was about the ocean, slowly taking rapture back, about what will it be know? The air taking back the sky?....
(However, I definitely welcome a change of the setting)
Posted by Megido When did i say that Bioshock was doom 3? I said they ripped off the audiologs, nothing else. Bioshocks bigest crime imo is that it's a dumbed down Systemshock.
Space instead of water.
Same wrench.
You´re saying its all ripped off. I have no problem with this, every game has stuff that is identical. In this case I´d say BFBC ripped off stuff from CODMW. Topspin ripped off pong.
You know, its just that I don´t care, just make everything feel right and I´ll enjoy :).
APX
All this walking in DayZ and i get a dream where i find a helicopter and can get around like in normal Arma 2 (6 minutes ago)
droezelke
@aphex187: Then they optimised it very well. My bad. (2 Hours ago)
aphex187
@droezelke: I have a GTX465 and run ARMA on high with nps (2 Hours ago)
ManThatYouFear
@aphex187: cheers but i dont borrow :) @dro thats why i am asking, i know squat lol, i cant recall the card i got, it might be on par with the one i linked lol. (3 Hours ago)
droezelke
@ManThatYouFear: Well, if you want a graphics card for gaming, I think you should go for a decent card. You won't be able to play Arma2 like you want with a GTX550ti. (3 Hours ago)
aphex187
@ManThatYouFear: ARMA II Combined Op's, was gonna say i could lend you the money for a week (3 Hours ago)
ManThatYouFear
@aphex187: ranges between tuesday to friday lol, picking up blu tooth dongle so can use my ps3 headset, and will pick up arma 2 (do i need any expansions or JUST arma 2?) (3 Hours ago)
All comments
Page 1 2 >>Is Ken Levine attached to this one then?
Art looks sharp.
I beat you guys to the punch and posted this before you in the forums :p
Cant wait for the 60fps 1080p video though! :D
I want to see more!
Based in UE3 this time, instead of UE2.5
@bleachedsmiles: Joystiq has an interview with him about the game, so I think so yeah...
awesome trailer. Very steam punk. Reminds me of steamboy and metropolis
No shared assets with Bioshock 1 or 2. New engine, new art, new everything. Very bold.
Based in UE3 this time, instead of UE2.5
reminds me the examples they shown when they added the new lighting engine to UE3, this year.
EDIT: possible the most boring title for a game i've heard in a while. but i'll let it slide if it can get me as excited about the game as i was about the first one.
what did you expect a new Bioshock to be? a go-kart game?
I haven't watched the trailer yet, I will do so now, but this being in the sky gives it a happy holy-ish feeling and totally loses the dark, scary underwater confined spaces.
I will watch, and I hope I'm convinced, I really wanted another bioshock since I love the games. I want to feel the same thing I did before.
(However, I definitely welcome a change of the setting)
When did i say that Bioshock was doom 3? I said they ripped off the audiologs, nothing else. Bioshocks bigest crime imo is that it's a dumbed down Systemshock.
Same wrench.
You´re saying its all ripped off. I have no problem with this, every game has stuff that is identical. In this case I´d say BFBC ripped off stuff from CODMW. Topspin ripped off pong.
You know, its just that I don´t care, just make everything feel right and I´ll enjoy :).