IMAGES | X360, PS3, PC Wednesday, September 22, 2010 | 10:05 AM

Bioshock Infinite shows itself

Bioshock Infinite shows itself

Until we manage to find a proper version of the gameplay footage that was released today, here are a few new images of BioShock Infinite.
Update: Gameplay video captured from Xbox Lived added.


All comments

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Commented on 2010-09-21 18:16:21
Looks very interesting but this game should not have been announced until about sept 2011 since its coming out in 2012.
Commented on 2010-09-21 18:31:25
Yea.. Though I am guessing it'll drop back behind the curtains soon we won't hear about for another year. It's just a brief pre-hype marketing tactic.
Commented on 2010-09-21 18:38:46
just downloaded it off live - the gameplay-trailer is absolutely stunning! Interesting, some guys on Joystiq claim it's already finished, but Take2 doesn't wanna get in the way of CoD and such ... bummer
Commented on 2010-09-21 18:45:10
Holy shit at the gameplay footage. I was not expecting it to look as great as that - already!
Commented on 2010-09-21 18:46:57
...Retro style, check. Utopian society gone down the shitter, check. Big Daddy, check. Shooting fire from your hand, check. Yeah, seems like a really unique and interesting game.
Commented on 2010-09-21 18:47:28
Boy it didn't take them very long to milk two sequels out of it
Commented on 2010-09-21 18:51:09
looks f..king insane. Great work so far in promoting one o my fave games of all time
Commented on 2010-09-21 18:51:24 In reply to Megido
Posted by Megido
...Retro style, check. Utopian society gone down the shitter, check. Big Daddy, check. Shooting fire from your hand, check. Yeah, seems like a really unique and interesting game.
It's in the SKY!
Commented on 2010-09-21 18:57:06 In reply to Megido
Posted by Megido
...Retro style, check. Utopian society gone down the shitter, check. Big Daddy, check. Shooting fire from your hand, check. Yeah, seems like a really unique and interesting game.
Oh boo hoo.
Commented on 2010-09-21 19:40:36
Love it!

The entire concept of Bioshock is great, just let us play as a human and not some big bulky weird character.
Commented on 2010-09-21 19:55:02 In reply to Sath
Posted by Sath
Love it!

The entire concept of Bioshock is great, just let us play as a human and not some big bulky weird character.
Exactly! Bioshock 2 made 2 big mistakes:

1. Playing as a big daddy.
2. Having the game take place in Rapture again.

It's the sequel that should not have been. I said it after I played the first, and still feel the same way now. You can't have a Bioshock 2 in the same context as Bioshock 1. It destroys the charm of the game, namely: A sense of wonder for the unique atmosphere and setting.

Bioshock Infinite definitely does a much better job at this, but it's still not the enitrely new project I was hoping for from Levine. But, I must say I am excited for this after seeing the gameplay video. It's Bioshock, but it still feels fresh and a floating city is an instant win!

Again, not what I had hoped for. But if there had to be a Bioshock sequel, this would be it. This is Bioshock 2.

And at the risk of slightly contradicting myself: This one might actually work...
Commented on 2010-09-21 20:06:14
I like it.
Commented on 2010-09-21 20:09:24 In reply to IRAIPT0IR
Posted by IRAIPT0IR
I like it.
Your opinion is irrelevant.
Commented on 2010-09-21 20:17:47 In reply to Jato
Posted by Jato
Your opinion is the most important to me in this site,thanks man I will buy it now..
Thanks for that man I just wanted to say that I like it.

Commented on 2010-09-21 20:27:01 In reply to IRAIPT0IR
Damn it, I underestimated your ninja-edit skills... :P
Commented on 2010-09-21 20:33:15
Saw the trailer and it looks great. Incredibly dynamic, to the point where it looks like a movie. If I can get that same feeling whilst playing, I'll be very impressed.
Commented on 2010-09-21 20:48:42
pls upload huge uncompressed version with zero macroblcks.
Commented on 2010-09-21 20:58:53
I'd really want to see the trailer, can't wait for tomorrow when they release it for the rest.

Here's some info about the engine:

The original BioShock and its sequel were based on a heavily-modified version of Unreal Engine 2, with elements of Unreal Engine 3 ported in. That was capable of handling Rapture’s narrow corridors and enclosed spaces, but it wasn’t enough for BioShock Infinite’s city in the clouds. The team is building the game purely on Unreal Engine 3 this time around, alongside a whole new slew of necessary additions. Those enhancements support Infinite’s large airborne exterior environments, new lighting models, more complex AI interactions with NPCs and companion character Elizabeth, and much more.
Commented on 2010-09-21 21:13:54
10 minutes of gameplay footage:
Commented on 2010-09-21 21:17:14
Wow. All the movement( trees look incredible in motion, that's right, MOTION) looks astounding. It really makes the game come alive. Crazy how many enemies there are too. Love it...
Commented on 2010-09-21 21:18:00
w8ing for good quality video
Commented on 2010-09-21 21:25:55
the gameplay footage looks v-cool, unlike bioshock 2 which was just plain boring. i kinda have my doubts about it, like megido, it's all very "been there done that", despite the location change. i just hope it brings more to the table then what they've done neumerous times already in various other titles from them. cos atm, irrational are coming across as a bit of a one trick pony. but we'll see i guess.

also, i lol'd when all the guys getting electricuted had identical animations. it was like a choreographed dance
Commented on 2010-09-21 21:33:04
The only thing in the "gameplay" (let's face it, no way was that actual gameplay) that showed any sort of promise was using combinations of plasmids to creat the thunder storm or the big ball of molten crap, but let's face it...the rainstorm was just shooting lightning in to water in bioshock and the other one just the telekinesis plasmid from Bioshock. I mean really, i was whining about Halo Reach being a bit too "same old" but compared to this, i take back any complaints i had about that. The weapons, enemies, plasmids,'s all the same in a new packaging for fucks sake.
Commented on 2010-09-21 21:38:41
Just like so many other sequels...
Commented on 2010-09-21 22:01:05 In reply to Zarsky
Posted by Zarsky
Just like so many other sequels...
Imagine that they made a new Terminator movie. Terminator 5. The movie has all teh same characters, with all teh same dialogue, doing all the same things as in Terminator 2 only they aren't in an american cityscape, they are in an american suburb instead. That is this game to me. It rips it self off so horribly that you can barely call it a sequel.

To be fair though, i assume that ehre will be more stuff in the game, but these bloody movies are what's supposed to make me go "Oh wow, i can't wait to play that!" Whwewas my only reaction is "Why do they think i'd want to buy biochock twice?".
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