TRAILER Sunday, April 15, 2012 | 3:34 PM

CryENGINE 3.4: Trailer

CryENGINE 3.4: Trailer

Crytek has released a CryEngine 3 SDK update and here's the trailer attached to it that shows the key enhancements as well as the PR for listed details.



Crytek Places More Power at Developers’ Fingertips with the Arrival of the next free CryENGINE 3 SDK Update

Version 3.4 now available at crydev.net


Frankfurt (Germany) ,April 13, 2012 – Further increasing the creative power at developers’ fingertips, Crytek today announced the arrival of a feature-filled update to its award-winning game development solution, CryENGINE 3. The CryENGINE 3 SDK now presents users with brand new tools to tap into, including revamped DirectX 11 tessellation, advanced character rendering options, improved AI system and much more.

Among the key enhancements free CryENGINE 3 SDK users can look forward to in version 3.4 are:

· Revamped DirectX 11 Tessellation
DX11 support and tessellation has come a long way since Crysis 2. Phong, PN triangles and displacement maps, along with no need for pre-tessellated assets, makes CryENGINE's DX11 support among the best in the industry.

· Multi-layer Navigation Mesh
The multi-layer navigation is a powerful new and easy-to-use navigation system that AI agents utilize to path-find through game maps.

· Improved Skin Rendering and Eye Shader
New scattering approach gives more realistic rendering with fewer artifacts. New settings, checkboxes and sliders for things like oiliness, iris control, colors, pupil dilatation, tessellation and parallax support make CryENGINE character rendering more advanced and customizable than ever before.

· Advanced/Improved/Extended Glass Shader
The glass shader is a specialized tool for rendering glass-based surfaces. It can represent a wide range of glass types, including regular windows, stained glass, leaded glass, beveled glass, some crystal types and some types of transparent plastics as well. The improved glass shader now also boasts features such as a dirt layer designed to produce extremely realistic-looking glass surfaces complete with dust and dirt, differential fog and refractionblur.

On top of these key updates, version 3.4 of the free CryENGINE 3 SDK addresses a number of bugs from previous releases and gives developers access to further improvements that include:

- Improved glass rendering
- Geometric light beams
- Point light shafts
- Time of day based filmic HDR tone mapping
- Curves and key tangents for time of day
- User controlled per cascade shadow bias through time of day
- Improved transitions between levels of detail
- Volumetric fog features extended and improved
- Improved distance cloud shading

CryENGINE 3.4 Trailer
Download: WMV HD | MP4 HD

All comments

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Commented on 2012-04-15 16:06:30
I got put into prison by these fish people in KOTOR!

Never could return to their planet.

Oh yeah, cool tech video.
Commented on 2012-04-15 16:12:27
They should finally make a good game with this engine. XD
Commented on 2012-04-15 16:33:40 In reply to Seth
Posted by digi_matrix
I got put into prison by these fish people in KOTOR!

Never could return to their planet.

Oh yeah, cool tech video.
Posted by Seth
They should finally make a good game with this engine. XD
KOTOR 3 with CryEngine 3! I might shed a manly tear if that happens.
Commented on 2012-04-15 16:50:47 In reply to jenesuispasbavard
Posted by jenesuispasbavard
KOTOR 3 with CryEngine 3! I might shed a manly tear if that happens.
It'd still look and animate like garbage though.
Commented on 2012-04-15 17:08:33
Damn they have that whole human flesh and water rendering thing down perfectly. I really would love to see a lot more adoption of this especially for PC. Epic is talking big game about the next proper iteration of Unreal Engine but this has been around for ages, why is no one using it??
Commented on 2012-04-15 17:12:16
it looks pretty amazing
Commented on 2012-04-15 18:07:47
all these features were present in Crysis 2 DX11, why is this new?
Commented on 2012-04-15 18:51:17
Because the features in the SDK have been improved?
Commented on 2012-04-15 19:08:14
oh right, what's cry engine 3.4 though? At the end of the video it says cry engine 3...misleading heading ftl
Commented on 2012-04-15 21:08:58 In reply to Doom_Bringer
Posted by Doom_Bringer
oh right, what's cry engine 3.4 though? At the end of the video it says cry engine 3...misleading heading ftl
It's 0.4 better than Cry Engine 3, duh!
Commented on 2012-04-15 21:31:21 In reply to digi_matrix
Posted by digi_matrix
It's 0.4 better than Cry Engine 3, duh!
I know, right?
Commented on 2012-04-15 22:04:00
Have Crytek not heard of 1080p60? Seems a waste to watch such a demo in 720p30.
Commented on 2012-04-15 22:33:07 In reply to THU31
Posted by THU31
Have Crytek not heard of 1080p60? Seems a waste to watch such a demo in 720p30.
Its built on consoles like Xbox 360, PS3 and then it scales up...
Commented on 2012-04-15 23:31:27
Crysis 2 still represents the best showing of graphics this gen for me at least on console. Not sure what exactly but they do something with the light that's different and better than what i see elsewhere
Commented on 2012-04-16 00:24:39
I would agree if these bastards would just make a blurry image into a sharp image.
By that I mean from sub-Hd to a 720p native, I would agree.

But until then, IMO, it is one of the best one, but not the best since Gears 3, Uncharted 3 and Killzone 3 looks way better especially since they all have native resolution of 720p which makes colors and image just pop and vibrant and look sharp.

I doubt Crytek will make a 720p will Crysis 3 on 360/PS3. It may look better on 360 since Crysis 2 had slightler higher resolution but on PS3 it looked blurry and just plain annoying.
Commented on 2012-04-16 05:28:25
*yawns*

I'm only interested in engines that focus on dynamic AI and animations. Anything else is just a bunch of whip cream and cherries on a pie. Detail shouldn't stop being worked on, but I would hope developers would start focusing on things that can drastically change gamers approach to games.
This message and account have been deleted at the user's request
Commented on 2012-04-16 13:40:22
Posted by droezelke
Crytek is still the leading developper in expanding the AI and animations.
I thought Reach's AI was better and a lot more fun to play against. I've never found Crytek's animations to be anything more than average either.
Commented on 2012-04-16 14:09:02 In reply to Ronsauce
Posted by Ronsauce
I thought Reach's AI was better and a lot more fun to play against. I've never found Crytek's animations to be anything more than average either.
I played many games where the AI has been vastly more interesting than crysis 2.
Commented on 2012-04-16 14:33:58
only FPS that i've noticed to have a decent AI was the halo series..

This engine does look sexy
Commented on 2012-04-16 14:58:12
Max Payne 3 with RAGE/Euphoria looks far better than the CryENGINE to me as a player because they have demonstrated (at least hypothetically) how the engine can change the experience and approach to playing a 3rd person shooter. Same thing with Backbreaker showing lots of potential.
Commented on 2012-04-16 15:25:18 In reply to Burnwood
Posted by Burnwood
only FPS that i've noticed to have a decent AI was the halo series..

This engine does look sexy
Play FEAR or Half Life 1, even Killzone 2 has pretty good AI
Commented on 2012-04-16 17:35:23 In reply to Doom_Bringer
Posted by Doom_Bringer
Play FEAR or Half Life 1, even Killzone 2 has pretty good AI
what about HL2 episode 1-2 that was decent, many games out there with great AI that to me wiped the floor with what i saw in Crysis 2..
Commented on 2012-04-16 18:52:09
I beat Half Life 2 many times and honestly, I wasn't impressed by the AI at all. In fact, when I was playing it the first time, I was expecting really great AI....

The AI in Half Life 2 and episodes is serviceable but not extraordinary. The only game that has impressed me with its "AI" is FEAR 1. In that game the AI was designed with the environment in mind and it uses the environment to a very great effect.
This message and account have been deleted at the user's request
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