Ubisoft decided to unveil Reflections' Driver: San Francisco at E3 and presented us with a live stage demo during their conference. Still rather poor on a graphical standpoint, the game runs smoothly and the city seems to be full of life, but what was a bit unexpected and, for some, disappointing, was the choice to include a new feature called Shift. Thanks to it, Tanner can switch cars whenever he wants during a chase sequence, much like Agent Smith would with a passer-by in the Matrix. Odd to say the least, but it can all be explained by the fact that Tanner actually is in a coma and everything that happens in the game is a product of his unconsciousness. We will need to see more to see if this one is a win but we are all holding our breath for a great Driver game.
@scoobs0688: Go play multiplayer now and especially the new HORDE. I have played that for so many hours. I am forcing myself toi take a break now lol, it was eating my free time (58 minutes ago)
[url] man, the new micromachines actually looks good. who woulda thunk it. (2 Hours ago)
lol unshited as online competitive? don't make me laugh. (6 Hours ago)
I liked the first one. The cover system works okay in elimination deathmatch. I'm not a fan of sticky cover as a rule though. Especially now that many games have done contextual auto cover that works. (9 Hours ago)
I guess so? It's been a long time since I played one to be fair (9 Hours ago)
Yea.. that's what Gears of War is. (10 Hours ago)
also GOW looked interesting from some of the competitive matches I saw. But lots of weird sticky cover play (10 Hours ago)