Microsoft is trying to prove once again that they are very serious about Japan, and this time they had quite a few interesting announcements about upcoming Xbox 360 games. Many thanks to Jonnyram for his realtime reporting from the press conference.
First of all, a lot of japanese publishers are signed up for Xbox Live Arcade content: Konami, Hudson, Namco and SNK are listed. Pacman and Galaga are almost ready.
Namco then announced the future release of Culdcept Saga for Xbox 360, playable online. Imagine a strange mix between a board game and a RPG.
Sakaguchi then announced that Blue Dragon would be released at the end of the year in Japan. Lost Odyssey will have a playable demo in Autumn, and be fully released in 2007. Cry On will be released much later.
Square-Enix then announced Project Sylph, a shooter they will publish, developed by Game Arts. 360 Exclusive.
Finally Microsoft announced they would be publishing another big RPG, this time developed by Tri Ace.
A Lot of new trailers and videos were shown, but it looks like people were not allowed to film. Wait & See!
Interstellar, I have no words. (4 minutes ago)
2014 is over for big game releases (unless you consider The Crew as a major release). It's waiting until february for me. (3 Hours ago)
@GriftGFX: amazing article and kudos for the guys who tought of that method to measure it (6 Hours ago)
@jmd749: It does not play GC games (just Wii, I believe) or have GC ports, but they just released a GC controller adapter w/ Smash. (6 Hours ago)
@droezelke: here ya go.. physically quantified: [url] (6 Hours ago)
144hz... so for example my BF4 max frames is @ 140 fps to avoid that issue. It's also a fairly marginal bit of lag.. typical of post process function. (6 Hours ago)
@droezelke: There's a great article on blurbusters on g-sync and lag. G-sync introduces (a very small bit) of lag when you go *over* the max refresh rate. It's avoidable by locking a few frames under (7 Hours ago)