June is now behind us and we can say it was a pretty busy month and we mostly have to thanks Ghost_Deus and Miguel for their awesome work at E3. Not only did you get to see some direct feed footage of almost all June releases, but you also were given the best off-screen videos live from Los Angeles and it wouldn't have been possible of it weren't for them and their team. The next big event will take place in Germany at the end of August and Gamersyde will also be there to make sure you can have proper footage of all the games showcased there. Until then, enjoy your holidays if you're lucky enough to have some.
@KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (3 Hours ago)
@GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (3 Hours ago)
The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (3 Hours ago)
And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (3 Hours ago)
Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (3 Hours ago)
No they are not.. they are both RPGs and they both have isometric cameras but that's where the similarities end. (3 Hours ago)
I always confuse the PoE abbreviation with Pillars of Eternity. Are they even the same type of game? (4 Hours ago)