Indie studio Moon Spider has announced their first game, Harold, set to release in 2013 for consoles and PC. This racing-platform game puts you in the shoes (or the wings?) of a guardian angel that has to guide the title character through complicated courses. More details plus screens and a gameplay video inside.
Moon Spider Studio Announces ‘Harold’ for Consoles and PC
Independent Developer Debuts a Gorgeous New Take on Side-Scrolling Platformer Games
KEY BISCAYNE, FLORIDA – August 22, 2012 – Moon Spider Studio today announced its debut title, Harold, a unique platformer racing puzzle game, will hit consoles and PC next year. In Harold, players guide and protect the titular Harold as he races through a number of beautifully animated, treacherous obstacle courses.
Harold is the first title from Moon Spider Studio. The game puts players in the role of a guardian angel tasked with guiding the title character, Harold, through a series of increasingly complicated courses. Harold’s gangly frame and thick glasses make him a long shot to win any of the races and he will need all the help he can get running, jumping and sliding across multi-tiered levels and against challenging opponents. Luckily, being an angel comes with some perks; players will be able to manipulate the environment around Harold in a variety of ways, giving him access to a number of different paths and race advantages, while simultaneously sabotaging the course for Harold’s opponents.
“We have a fantastic team here at Moon Spider Studio and all I want to do is make good games,” said Loris Malek, President of the Moon Spider Studio. “We’ve assembled some of the most talented artists, designers and programmers from inside and outside of the video game industry, each with incredible pedigrees. We’ve been working on Harold for a while now and we can’t wait to finally show our creation to the world.”
The team at Moon Spider features creative talent with incredibly rich backgrounds in film, animation and video games. Many artists have portfolios from their time working at iconic studios like Disney, Pixar, Dreamworks, Studio Ghibli and more, and helped create memorable animated films including The Iron Giant, Aladdin, Neon Genesis Evangelion and Princess Mononoke. These talented individuals are utilizing all of their experiences to help make Harold one of the most visually stunning video games ever created.
Harold will be released on consoles and PC in 2013. It will make its public debut at PAX Prime (booth #129) in Seattle, WA August 31-September 2, 2012. For more information on Harold, check out www.moonspiderstudio.com, follow the game on Twitter @HaroldtheGame and become a fan on Facebook at www.facebook.com/haroldthegame
And maybe kickstarter debacles, like the Yogcast thing, have taught people the legitimacy of risk. (1 minute ago)
And the article is from 2010, long before KickStarter and the indie movement really became a thing. I believe today is much better to self-publish if you're a small/medium size developer. (3 minutes ago)
@GriftGFX: I thought the same thing about other industries, it's the same everywhere. But I didn't know about the developer/publisher royalties ratio being so out of balance. (5 minutes ago)
The indie scene may not lead to success for all participants, but it's also more viable than ever.. so.. there's that. (18 minutes ago)
@Sdarts: I haven't read it yet.. but the quote seems like common sense at this point. Vidya games is a big business. You could say the same thing about many large industries, especially entertainment. (19 minutes ago)
@Jin187: Yes.. assuming an imaginary release schedule is definitely logic. (24 minutes ago)
The article is long, but I really recommend everyone at least reads the "In retrospect do you believe that Outerlight should have self-published the game?" section, sheds light in the business side. (24 minutes ago)