When Square-Enix first contacted us regarding our copy of Sleeping Dogs, we thought we had a good chance to be able to write a full review. But when the game only arrived at Ghost_Deus' den yesterday, it was clear that he would not be able to make it on time for the game's release in Europe today. As you'll see in his videos, United Front Games' title oozes atmosphere and the Hong Kong setting is a nice change from the usual New York City landscape. Although not everything is perfect, it is great to see that the gameplay mechanics work well, especially combat, which is very satisfying. The console versions may not be as sharp as most AAA titles, even considering the open evironment, but they manage to be very immersive nonetheless. On PC, things look much nicer, as proven by the screenshots our good friend onirik took for us.
New enemy types, namely the Snatchers, Pouncers, and Carriers were aggressively unfun to fight. Still a good game, not a great game by any means. 7/10 (8 minutes ago)
The new characters mostly uninteresting and their chatter during the game annoying at times. Marcus/Cole/Baird was very fun. Giant robots super fun. Wind mechanic way overused. (9 minutes ago)
Beat Gears 4 last night. TLDR review: Interesting story that they fail to give a satisfying ending (or any ending at all to). Hit and miss graphics, mostly hit. Weak beginning, and super weak end. (11 minutes ago)
@KORNdog: It depends on how they define succes. If it's viewers, then it's a succes. If it's no increase in subscriptions, then it's not. (1 Hour ago)
preordered snes mini. just waiting for the order not to be honored. (1 Hour ago)
@droezelke: not in regards to costs. If it was a success, they wouldn't have cancelled it now would they. Lol. (1 Hour ago)
@KORNdog: Not true about Sense8. Sense8 was actually a succes, confirmed by the Vice Pres of Netflix. Just looked that up to be sure :-) (2 Hours ago)