When Square-Enix first contacted us regarding our copy of Sleeping Dogs, we thought we had a good chance to be able to write a full review. But when the game only arrived at Ghost_Deus' den yesterday, it was clear that he would not be able to make it on time for the game's release in Europe today. As you'll see in his videos, United Front Games' title oozes atmosphere and the Hong Kong setting is a nice change from the usual New York City landscape. Although not everything is perfect, it is great to see that the gameplay mechanics work well, especially combat, which is very satisfying. The console versions may not be as sharp as most AAA titles, even considering the open evironment, but they manage to be very immersive nonetheless. On PC, things look much nicer, as proven by the screenshots our good friend onirik took for us.
the only real enemy is the between levels loading. (2 Hours ago)
and loot a section, but then speedrun trough the levels, beef your wrench and suprise motherfuckers with one hit. you'll get in the flow. (2 Hours ago)
@droezelke: what difficulty are you playing? Normal? Try to down to easy but then any confrontation with nightmares or any high level enemy are done in seconds. You have to recicle and get materials. (2 Hours ago)
Prey is getting hard. I'm doing the Arbetorum (or something like that) now, and without ammo, it's just frustrating. Not the best design choice. (4 Hours ago)
I still think PUBG is the scariest horror game. (5 Hours ago)
@aphex187: Wow.. they're actually committing to a console port. PC users should relax. Both versions will be shitshows :D (5 Hours ago)