X360 Thursday, January 25, 2007 | 4:19 PM

One new Too Human image

One new Too Human image

After a rather terrible E3 Too Human had more or less disappeared, but it looks like the developers at Silicon Knights finally got around all their technical issues and will most likely unveil the game again at the GDC in March. Meanwhile, here is a brand new screenshot of the game, captured directly from a debug 360 without any render/photoshop magic.

All comments

Page 1 2 3 >>
Commented on 2007-01-25 16:31:09
Nhaaa.. good. I miss some antialiasing... :P
Commented on 2007-01-25 16:31:56
I think it looks worse than before :-/. Is that because they used render/photoshop magic earlier?
Commented on 2007-01-25 16:57:13
The previous pictures were touched up a lot more than this. This image provides a more honest view of what we will actually see when we play it and I think it looks great. One problem with the UE3 engine is that a lot of architecture can end up looking very similar to GOW. Games like Stranglehold dont suffer from this as much because it is set in a more contemporary time frame.
Commented on 2007-01-25 17:11:18
the fact that you attack with the right analog stick just ruins the game for me...
Commented on 2007-01-25 17:18:32
still looks crap
Commented on 2007-01-25 17:19:36
Wait to see how the analog stick turns out in the final game before you start commenting on them. Only issue I have with them so far is the jump button is mapped to something like X.

Personally I love how Baldur looks in that shot, and I'm liking the detail in the environment, I've got nothing against slabs of stone looking like GoW's given ruined slabs of stone tend to look the same ;) Though i wonder what's the deal with all the bio-organic looking roots.
Commented on 2007-01-25 17:35:40
Looks awesome, I can't wait for this game to shut the haters up.
If the final game looks anything like this with a stable framerate I'll be happy.
Commented on 2007-01-25 17:35:44
Thats what they get for showing an amazing trailer and then coming out with what they did on E3.
Commented on 2007-01-25 17:37:40
you lot must be looking at a diffrent picture the one i am looking at looks lovely.
Commented on 2007-01-25 17:38:58
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2007-01-25 17:41:28
Looks good, hopefully this game will be good.

And hopefully their next game will be "Eternal Darkness II"
Commented on 2007-01-25 17:47:49
Graphical it looks like it's on the same level as GeOw if not even better, the textures in the distance look very crisp, way crisper then in GeOW.

About the jaggies thats just because of a bad picture, there was plenty GeOW pictures that had awful jaggies so dont be suprised if it looks way better in motion.
Commented on 2007-01-25 17:57:26
There's no denying the game looks great, but will it play great? Will the animations be great? If it's the same as it was at E3, that'll be a resounding NO but I really hope they've used the time up until now to totally revamp it.
Commented on 2007-01-25 18:02:26
in my opinion -> O_o
Commented on 2007-01-25 18:03:23
the developers never wanted to show it at e3 because it was far from ready. ms made them
Commented on 2007-01-25 18:05:15
Looks like Matrix Revolutions, with all those calamaris.
Commented on 2007-01-25 18:19:42
How anyone can say that looks crap is beyond me, it looks better than Mass Effect from that new picture, at least IMO.
Commented on 2007-01-25 18:22:23
Baldur looks like shit. This can not be ue3. I hope it is bad screen grab.
Commented on 2007-01-25 18:33:28
It's great! And now give to us more SK!
Commented on 2007-01-25 18:33:34 In reply to Jollipop
Posted by Jollipop
How anyone can say that looks crap is beyond me, it looks better than Mass Effect from that new picture, at least IMO.
I agree with you that it looks very good, but I wouldn't say Mass Effect looks better nor the other way around, I'd say they are very comparable.
Commented on 2007-01-25 18:53:20
Wth is wrong with your eyes these days???

That screencapture looks great. Very simliar to GoW in visual feeling, so to speak.

I still have faith in Silcon knights and hope they will deliver a compelling and unique game experience... Seems like we'll be treated with some grandious locations... cool stuff.. Can't wait to see more from it come this march...
Commented on 2007-01-25 18:53:43
Technically - great detail considering the scale. But tell me one thing that is original about the art style, as I think it's totally generic sci-fi fantasy.
Commented on 2007-01-25 18:55:04
Looks great(altough a very bad capture quality) and i cant wait to see it in motion.
Commented on 2007-01-25 19:21:39
I've gotta see this game in motion before I make up my mind about any improvements or not.
This game had so much wrong with, and the graphics we're it's least problem.

Let's see that "amazing" camera system function properly, let's see some atleast somewhat decent animations, let's see some more intelligent AI, let's see some more spectactular "power-moves" instead of just that one, let's see some better framerate, let's hear some better sounds etc, and I might be convinced.

And people please, stop this "haters" nonsense.
All the critisism SK received for Too Human's E3 showing was perfectly valid, and it's perfectly acceptable for people to be sceptical at this point.

Unbelievable how one silly previewer at IGN and one screenshot can convince people of this game, really makes you wonder about some people...
Commented on 2007-01-25 19:24:59 In reply to MakyoDetector
Posted by MakyoDetector
Technically - great detail considering the scale. But tell me one thing that is original about the art style, as I think it's totally generic sci-fi fantasy.
None of the games in this genre are particularly original as far as story and art go. The idea that Nordic mythology is not only realy but in fact based on technology far exceeding our own that was lost in the mists of time is extremely interesting though.
Page 1 2 3 >>

About the game

What's up?
  • GriftGFX
    GriftGFX There's some good Tekken and DBZF going down there too. (27 minutes ago)
  • GriftGFX
    GriftGFX Soul Calibur 6 exhibition tourny (Final Round): [url] (28 minutes ago)
  • KORNdog
    KORNdog Once you get immersed in what you're doing. By the end of it I really saw nothing wrong with a lot Poly Lara running around a realisticly rendered world at all. (1 Hour ago)
  • KORNdog
    KORNdog It's maintained the realistic proportions and movements of modern Lara. But combined them with an aesthetic that was classic (albiet polygonal) it's weird how you stop noticing those visual diffences (1 Hour ago)
  • KORNdog
    KORNdog But it's still more recognisably "tomb raider". I played half of rise of tomb raider with the classic polygonal Lara model and that was a good compromise. (1 Hour ago)
  • KORNdog
    KORNdog @MrWhite: I think there's still a bit of a jarring visual thing between the silicone sex doll proportions of Lara and the realistically realised world she's running around in. (1 Hour ago)
  • GriftGFX
    GriftGFX SFV is a very good game. I'm glad Capcom stuck with it despite the rocky start. (1 Hour ago)
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
Top stories