It's been a while since our last true gameplay videos of Project CARS, but the wait is finally over. Although we didn't have time to set our driving wheel for the best possible experience, we did capture a bunch of new videos of the latest build, which you can now compare to our first batch almost two years ago. As you can see on the two tracks we're presenting today, there have been some improvements in terms of visuals, but we still need more convincing when it comes to driving sensations with a standard controller. Depending on the vehicle, it is indeed a bit too close to Need for Speed Shift to our liking. That being said, when Miguel played the game with a driving wheel a little while back, he seemed to be happy with the result. Note: As the game is not final yet, don't be surprised to see a few pop-up issues here and there.
Replay 1: Rascal Flatts - "Life is a Highway"
Replay 2: John Mayer - "Route 66" (Chuck Berry cover)
EA announced today that a Battlefront II story trailer for the single player campaign trailer is coming tomorrow.. nice timing (5 minutes ago)
And while there may be a nugget of truth in there, people are DEFINITELY jumping to conclusions. (30 minutes ago)
@Melmoth: Yea.. but what's not as obvious to people is that their PR wasn't for the benefit of consumers. It was spinning this for their shareholders. (30 minutes ago)
@GriftGFX: that's a pretty obvious thing he says. If visceral were doing great progress at a single player game, EA would probably just ask them to change the direction, not fire them. (3 Hours ago)
And as usual.. our analysis is dreadfully misinformed anyway (taking this back to Visceral): [url] (3 Hours ago)
I'm not as pessimistic about where things are headed. I think a lot of stuff is better in regards to this problem vs. a decade ago. (3 Hours ago)
@MrWhite: Time for what? People are noticing stuff that impacts game design more than ever. That's not a new problem. Add-on content of any flavor has presented this problem through decades now. (3 Hours ago)