THQ and Vigil Games announce the Arena mode for Darksiders II. Entitled The Crucible, this mode will allow you to confront and survive 100 waves of enemies with your created character. Each 5 waves the player is offered to leave with an item (value being progressive) or to continue, risking to lose everything. Another way to continue to improve your character is the New Game + that will be there too.
Luring those dynamic hordes to ripper camps sounds fun because they worship them. They won't fight them they'll simply be eaten willingly. Lol (7 Hours ago)
I told you how it worked when game informer did their deep dive coverage. (7 Hours ago)
They've put in challenge hordes that are super tough to beat that are pre-determined in size and strength. You'd be stupid to fight those without a ton of resources. (7 Hours ago)
@droezelke: that's the challenge hordes. The end game ones. There is an overworked horde that moves and sleeps, and eats based on how you've affects the rest of the world. (7 Hours ago)
@GriftGFX: Bioshock 1 is an absolute classic. Bioshock 2 wasn't Ken Levine. Infinite was just good. (8 Hours ago)
@GriftGFX: Oh yeah, it definitely had something going on for it. The ending to me was just...ugh. The 1st managed to keep me attention throughout, I just wanted to be done with Infinite halfway. (10 Hours ago)
Amazing characters, and great dialog, but the plot has serious issues and I felt like the way it expanded the universe and connected to the other game was convoluted. (11 Hours ago)