The demo of Kane & Lynch: Dog Days is available as of today exclusively on Xbox Live, provided you were sent a precious code to download it. There is some very interesting content as you can try a bit of the campaign mode, a mission of the Arcade mode and you can even get your hands on three of the multiplayer modes (Fragile Alliance, Undercover Cop and Cops & Robbers). Generous as we are, we would not want you to miss the opportunity to see the game in action so here are a few videos of this exclusive demo. We'll start with the introduction movie and the first part of the demo section of the single player mode played in the hardest difficulty setting. Enjoy! Update: Second part added.
Kane & Lynch: Dog Days' visuals may not have been impressive when looking at screenshots, but it definitely is when you see it moving. The game has this creepy realistic look to it that is even disturbing sometimes. Don't look for Crytek-like extra-HD textures everywhere as you won't find much of them but, despite that, I find the way Io Interactive nailed the surveillance camera look quite stunning. Not only is it unique but it also adds a lot to the immersion, making this sequel even more atmospheric, which was the previous episode's main strength.
Gameplay-wise, this demo should reassure those who found the cover system of Kane & Lynch: Dead Men horrible. It is now fully functional and the aiming also feels a bit smoother and more precise than before. Moving around is then much more pleasant, whether you're running down an alley or sliding from cover to cover. Not everything is perfect though, the AI seems rather weak for now, the animations of the NPCs still look a bit dated, and there are also a few framerate issues that are all the more noticeable as the game runs very smoothly the rest of the time. That being said, let's keep in mind that it is only a demo version and that the developers still have a lot of time to fix most of these issues before the game ships in late August.
@amerakindesi: Does it work better than Evolve? Did it feel like fable? (46 minutes ago)
How exactly did this shit between Kojima and Konami start? Or does nobody really know? Usually a little bit is known of pretty much any situation. (1 Hour ago)
The leaving of Kojima has a smell to it. Something went seriously wrong. (1 Hour ago)
@Sdarts: Nope, because of the turmoil around Kojima leaving, the project is shelved. Even PT will be removed from the store. (1 Hour ago)
Norman Reedus tweet on P.T.: [url] I really hope he's just mistake and del Toro only meant "his collaboration" wit Kojima. But... =( (2 Hours ago)
......Silent Hills may be dead but it's......((((((Happy Game of Thrones Day!))))))) (2 Hours ago)
Oh, shit! Someone on NeoGAF mentioned how epic Silent Hills + Morpheus would be, then someone else mentioned what Kojima did with Psycho Mantis and what he could do with Morpheus. T__T (2 Hours ago)