When Square-Enix first contacted us regarding our copy of Sleeping Dogs, we thought we had a good chance to be able to write a full review. But when the game only arrived at Ghost_Deus' den yesterday, it was clear that he would not be able to make it on time for the game's release in Europe today. As you'll see in his videos, United Front Games' title oozes atmosphere and the Hong Kong setting is a nice change from the usual New York City landscape. Although not everything is perfect, it is great to see that the gameplay mechanics work well, especially combat, which is very satisfying. The console versions may not be as sharp as most AAA titles, even considering the open evironment, but they manage to be very immersive nonetheless. On PC, things look much nicer, as proven by the screenshots our good friend onirik took for us.
@KORNdog: no idea about the silencers. Why do they break in the first place? Are they made of carton box? (14 minutes ago)
Can you boost your silencers to not fall to bits after a handful of shots? (4 Hours ago)
I wear the sneaking suit now which is black and it makes no difference at all even when laying on an almost white rock...guards don't see shit. They're dumb. Lol (4 Hours ago)
@Moonwalker: there are quite a lot pf quirks like that you can take advantage of. Like how going prone on any surface makes you invisible even when you're 3 ft away. (4 Hours ago)
in front of me in that room with his back turned to me does NOT notice at all, it is like nothing happened. Da fuck?! (8 Hours ago)
So...Kojima + team, about MGS5....the stealth and A.I. is very good, BUT..when I access a room through the window, through the glass and all the noise that comes with it, and a guard IN that room righ (8 Hours ago)
@alimokrane: yea, I know. The internet is getting shit. (8 Hours ago)