Enemy Territory: Quake Wars
  • Enemy Territory: Quake Wars

  • PC, Xbox 360, Playstation 3
  • Published by Activision
  • Developed by Nerve Software
  • French release: Available
X360, PS3 Saturday, June 21, 2008 | 8:13 PM
First 10 Minutes: Quake Wars

Enemy Territory: Quake Wars has finally been released on consoles, Playstation 3 and Xbox 360, and here are the first 10 minutes from the latter version. The game is more or less based around multiplayer, but here you can see how the single-player mode works.

X360, PS3 Friday, May 9, 2008 | 3:12 PM
Videos of Quake Wars

Activision has released a bunch of new videos from Enemy Territory: Quake Wars, which will be released on Xbox 360 and Playstation 3 at the end of this month. The first one is the hilarious video that was put up on the Marketplace a couple of weeks ago, while the other one features Strogg LaStrogg and the Human Juicifier.

X360, PS3 Wednesday, April 23, 2008 | 4:35 PM
Quake Wars trailer & images

Activision are releasing the first images from the Xbox 360 version of Enemy Territory: Quake Wars. A video is also available here, showing the intro for the console versions.

X360, PS3 Thursday, April 10, 2008 | 11:01 PM
Images of Quake Wars

Activision releases the first three images of Enemy Territory: Quake Wars, via Sony America since the screens are from the PS3 version. Let's say it could use some more work.

X360, PS3, PC Thursday, May 10, 2007 | 2:41 AM
A featurette for Quake Wars

Activision releases a featurette for Enemy Territory: Quake Wars, which a lot people tend to forget that it's also planned for Xbox 360 and Playstation 3. Anyway, the clip showcases some nice graphics, a few concept arts and most importantly will refresh the memory of those who led the game slip out of their sight.

X360, PS3, PC Monday, April 2, 2007 | 8:13 PM
PC images of Enemy Territory: Quake Wars

We just got some new images of Nerve Software's online FPS - planned to be released God-knows-when on PC, PS3 and X360. We hope the console ports will be as eye-catching as these screenies.

What's up?
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    MrWhite the door for devs to allow them to do what they want without worrying about that. Everything else will automatically get better, but thats the key overall. (2 minutes ago)
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    MrWhite Imagine God of War 3 for a VR port. It'd be immense. The Last Guardian VR demo too was superb, but frustrating because it wasn't the full game, but showed it can work. (5 minutes ago)
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    MrWhite if it means more full experiences of standard flat games. It's a good model to take as you get the best of both worlds there. Older games are ideal. (7 minutes ago)
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    MrWhite @KORNdog: I see your point there. Yeah, its safe in terms of actual game design, but it's not safe as far as Capcom as a dev goes when they invested in it. I'll currently take that kind of port job (8 minutes ago)
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