Dark
  • Dark

  • PC, Xbox 360, Playstation 3
  • Published by Micro Application
  • Developed by Kalypso Media
  • French release: Available
  • US release: Available
GAMERSYDE | X360, PS3, PC, 3DS, Vita, Wii U, PS4, Xbox One Sunday, September 1, 2013 | 8:00 PM
One more summer on Gamersyde

It's been a pretty busy summer in terms of homemade videos. Of course, there was Gamescom in Cologne, which allowed us to bring back a lot of content, but we also covered almost every possible release in the past two months. Because the team is not getting any bigger, the French side got a bit more content than than the English side, but we sincerely hope you still appreciate the effort. More to come in the coming weeks, with the release of long awaited titles such as GTA V obviously, but also all the other games which will ship between now and the end of this year. Next gen is around the corner and we are rather excited to see what the new consoles have in store of us. However, the next months will also be fateful for us, as we still need to see if Microsoft and Sony will consider us worthy of a debug consoles as they did in the past. What's important now is that we are truly motivated to continue our work for as long as we can, and with all the projects we have in mind for the website, we can only hope we're given the opportunity to make them come true. Many thanks to all of you and special thanks to all the developers who have always shown us how supportive they are of our work. We wouldn't be here anymore if it weren't for all of you.

FIRST 10 MINUTES | X360, PC Saturday, July 6, 2013 | 9:50 AM
Our videos of Dark

Dark is now available and it probably won't be remembered by the end of the month. It is a stealth action game which puts you in the shoes of a cel shaded and poorly detailed amnesic vampire. The beginning of the adventure doesn't seem really exciting, the main character being as stiff as a broomstick and as charismatic as an oyster. The game's AI seems poor overall and the developers tried to make up for it by putting a huge number of enemies in each room, making progress a real pain from what we've seen. Powers can be upgraded to give Eric more chances of survival but we didn't play enough to see if it made things more interesting. Check out our videos to see if there's anything for you in this new vampire story.


What's up?
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    KORNdog for me the more important games in VR are the ones from indie studio's who are conceptually not playing it safe, they're experimental and unique and are offering experiences we wouldn't get otherwise (26 minutes ago)
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    KORNdog but for consumers it's one of the most "standard" experiences in VR in the sense its a normal game we're accustomed to. (28 minutes ago)
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  • Melmoth
    Melmoth @GriftGFX: looks a bit like Audioshield, which is good fun. [url] (1 Hour ago)
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    Melmoth engines to get good results. graphics hardware would also need more than a few changes. I think this will the biggest hurdle to get devs to support VR (1 Hour ago)
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    Melmoth and some of them not that far away. problem is more on the software side. eye-tracking with foveated rendering doesn't work well with traditional rasterization, and would require fully rewritten (1 Hour ago)
  • Melmoth
    Melmoth @MrWhite: wireless HMD, inside-out tracking. great for convenience. Eye tracking+4K'ish displays, improved clarity without (potentially) killing performance. important for the VR onwards. (1 Hour ago)
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